[DiscordArchive] is it even possible to get it opened on login screen?
[DiscordArchive] is it even possible to get it opened on login screen?
Archived author: Widget • Posted: 2024-06-01T11:28:41.322000+00:00
Original source
is it even possible to get it opened on login screen?
Archived author: Fabian • Posted: 2024-06-01T11:28:46.099000+00:00
Original source
Yes
![[Image: image.png?ex=690c8834&is=690b36b4&hm=0e0...45ce3751c&]](https://cdn.discordapp.com/attachments/376074396915335170/1246427111703445515/image.png?ex=690c8834&is=690b36b4&hm=0e0c54156beeb9ad14297d21f46ed1b01e86310bf028116fb30c4b245ce3751c&)
Archived author: Widget • Posted: 2024-06-01T11:36:20.983000+00:00
Original source
![[Image: image.png?ex=690c8834&is=690b36b4&hm=0e0...45ce3751c&]](https://cdn.discordapp.com/attachments/376074396915335170/1246427111703445515/image.png?ex=690c8834&is=690b36b4&hm=0e0c54156beeb9ad14297d21f46ed1b01e86310bf028116fb30c4b245ce3751c&)
Archived author: Widget • Posted: 2024-06-01T11:36:37.167000+00:00
Original source
handleconnect() is the part
Archived author: Foe • Posted: 2024-06-01T12:22:06.279000+00:00
Original source
Pretty neat, it's interesting to see how other games utilize it
Archived author: jackpoz • Posted: 2024-06-01T12:32:40.804000+00:00
Original source
When I used to develop on Unity, C# really felt like such a easy language, with syntax like "yield return null;" to delay stuff to next update, or "yield return Delay(5000);" to delay stuff by 5 seconds
Archived author: Tea • Posted: 2024-06-01T12:34:27.578000+00:00
Original source
co_await, just sayin
Archived author: Foe • Posted: 2024-06-01T12:36:38.416000+00:00
Original source
I didn't even know C++ had native coroutines