Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] <@200677690838220800> And if you attach the list of spells to creature, how you know the timers ?

[DiscordArchive] <@200677690838220800> And if you attach the list of spells to creature, how you know the timers ?

[DiscordArchive] <@200677690838220800> And if you attach the list of spells to creature, how you know the timers ?

rektbyfaith
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02-08-2024, 02:43 PM
#1
Archived author: Berti • Posted: 2024-02-08T14:43:28.388000+00:00
Original source

<@200677690838220800> And if you attach the list of spells to creature, how you know the timers ?
rektbyfaith
02-08-2024, 02:43 PM #1

Archived author: Berti • Posted: 2024-02-08T14:43:28.388000+00:00
Original source

<@200677690838220800> And if you attach the list of spells to creature, how you know the timers ?

rektbyfaith
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02-08-2024, 02:43 PM
#2
Archived author: Berti • Posted: 2024-02-08T14:43:35.383000+00:00
Original source

Or blizz select timers for that ?
rektbyfaith
02-08-2024, 02:43 PM #2

Archived author: Berti • Posted: 2024-02-08T14:43:35.383000+00:00
Original source

Or blizz select timers for that ?

rektbyfaith
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02-08-2024, 03:01 PM
#3
Archived author: Tea • Posted: 2024-02-08T15:01:52.327000+00:00
Original source

blizz has similar columns there like castspell in sai, not just spell id but also cds
rektbyfaith
02-08-2024, 03:01 PM #3

Archived author: Tea • Posted: 2024-02-08T15:01:52.327000+00:00
Original source

blizz has similar columns there like castspell in sai, not just spell id but also cds

rektbyfaith
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02-08-2024, 05:36 PM
#4
Archived author: Telegrill • Posted: 2024-02-08T17:36:39.184000+00:00
Original source

the worst part about this for current scripts is having to set it all in a single EventMap
rektbyfaith
02-08-2024, 05:36 PM #4

Archived author: Telegrill • Posted: 2024-02-08T17:36:39.184000+00:00
Original source

the worst part about this for current scripts is having to set it all in a single EventMap

rektbyfaith
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02-08-2024, 05:37 PM
#5
Archived author: Telegrill • Posted: 2024-02-08T17:37:33.417000+00:00
Original source

we may not want the events to update unless there's a victim, but you also have events that are completely cosmetic without any combat involved
rektbyfaith
02-08-2024, 05:37 PM #5

Archived author: Telegrill • Posted: 2024-02-08T17:37:33.417000+00:00
Original source

we may not want the events to update unless there's a victim, but you also have events that are completely cosmetic without any combat involved

rektbyfaith
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02-08-2024, 05:38 PM
#6
Archived author: Telegrill • Posted: 2024-02-08T17:38:34.498000+00:00
Original source

forcing you to create two eventMaps, one for cosmetic purposes that's staying at the top of UpdateAI override without any victim checking previously, and one later with that check
rektbyfaith
02-08-2024, 05:38 PM #6

Archived author: Telegrill • Posted: 2024-02-08T17:38:34.498000+00:00
Original source

forcing you to create two eventMaps, one for cosmetic purposes that's staying at the top of UpdateAI override without any victim checking previously, and one later with that check

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