Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] what's the underlying design for that? smartptr with custom return operators?

[DiscordArchive] what's the underlying design for that? smartptr with custom return operators?

[DiscordArchive] what's the underlying design for that? smartptr with custom return operators?

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rektbyfaith
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01-16-2024, 03:48 PM
#1
Archived author: Northstrider • Posted: 2024-01-16T15:48:16.209000+00:00
Original source

what's the underlying design for that? smartptr with custom return operators?
rektbyfaith
01-16-2024, 03:48 PM #1

Archived author: Northstrider • Posted: 2024-01-16T15:48:16.209000+00:00
Original source

what's the underlying design for that? smartptr with custom return operators?

rektbyfaith
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01-16-2024, 03:48 PM
#2
Archived author: jackpoz • Posted: 2024-01-16T15:48:18.478000+00:00
Original source

and then I realized the API surface had to be reduced a lot, like really a lot
rektbyfaith
01-16-2024, 03:48 PM #2

Archived author: jackpoz • Posted: 2024-01-16T15:48:18.478000+00:00
Original source

and then I realized the API surface had to be reduced a lot, like really a lot

rektbyfaith
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01-16-2024, 03:48 PM
#3
Archived author: jackpoz • Posted: 2024-01-16T15:48:59.808000+00:00
Original source

I would say something similar to what spells do on even world update
rektbyfaith
01-16-2024, 03:48 PM #3

Archived author: jackpoz • Posted: 2024-01-16T15:48:59.808000+00:00
Original source

I would say something similar to what spells do on even world update

rektbyfaith
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01-16-2024, 03:49 PM
#4
Archived author: jackpoz • Posted: 2024-01-16T15:49:17.463000+00:00
Original source

you don't even need smart ptrs if you never allocate on the heap
rektbyfaith
01-16-2024, 03:49 PM #4

Archived author: jackpoz • Posted: 2024-01-16T15:49:17.463000+00:00
Original source

you don't even need smart ptrs if you never allocate on the heap

rektbyfaith
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01-16-2024, 03:49 PM
#5
Archived author: jackpoz • Posted: 2024-01-16T15:49:38.668000+00:00
Original source

in then end it's just a guid passed around
rektbyfaith
01-16-2024, 03:49 PM #5

Archived author: jackpoz • Posted: 2024-01-16T15:49:38.668000+00:00
Original source

in then end it's just a guid passed around

rektbyfaith
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01-16-2024, 03:50 PM
#6
Archived author: Northstrider • Posted: 2024-01-16T15:50:45.001000+00:00
Original source

yeah, might also be just a mutual reference thing. if one reference breaks, the other one gets undone as well similar to how AbstractFollower works
rektbyfaith
01-16-2024, 03:50 PM #6

Archived author: Northstrider • Posted: 2024-01-16T15:50:45.001000+00:00
Original source

yeah, might also be just a mutual reference thing. if one reference breaks, the other one gets undone as well similar to how AbstractFollower works

rektbyfaith
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01-16-2024, 03:51 PM
#7
Archived author: jackpoz • Posted: 2024-01-16T15:51:51.134000+00:00
Original source

that sounds more messy
rektbyfaith
01-16-2024, 03:51 PM #7

Archived author: jackpoz • Posted: 2024-01-16T15:51:51.134000+00:00
Original source

that sounds more messy

rektbyfaith
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01-16-2024, 03:52 PM
#8
Archived author: jackpoz • Posted: 2024-01-16T15:52:11.224000+00:00
Original source

like if a player changes map
rektbyfaith
01-16-2024, 03:52 PM #8

Archived author: jackpoz • Posted: 2024-01-16T15:52:11.224000+00:00
Original source

like if a player changes map

rektbyfaith
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01-16-2024, 03:53 PM
#9
Archived author: jackpoz • Posted: 2024-01-16T15:53:06.382000+00:00
Original source

unless you end up adding all the invalidation cases whenever "something" happens
rektbyfaith
01-16-2024, 03:53 PM #9

Archived author: jackpoz • Posted: 2024-01-16T15:53:06.382000+00:00
Original source

unless you end up adding all the invalidation cases whenever "something" happens

rektbyfaith
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01-16-2024, 03:53 PM
#10
Archived author: jackpoz • Posted: 2024-01-16T15:53:14.165000+00:00
Original source

I would do that in the wrapper instead
rektbyfaith
01-16-2024, 03:53 PM #10

Archived author: jackpoz • Posted: 2024-01-16T15:53:14.165000+00:00
Original source

I would do that in the wrapper instead

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