[DiscordArchive] Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game pro
[DiscordArchive] Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game pro
Archived author: ModoX • Posted: 2023-09-27T08:02:23.001000+00:00
Original source
Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game project. If a spell requires special handling we can create a spellscript in scripts project to script its special behavior.
Does that answer your question?