Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game pro

[DiscordArchive] Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game pro

[DiscordArchive] Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game pro

rektbyfaith
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09-27-2023, 08:02 AM
#1
Archived author: ModoX • Posted: 2023-09-27T08:02:23.001000+00:00
Original source

Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game project. If a spell requires special handling we can create a spellscript in scripts project to script its special behavior.
Does that answer your question?
rektbyfaith
09-27-2023, 08:02 AM #1

Archived author: ModoX • Posted: 2023-09-27T08:02:23.001000+00:00
Original source

Spell effects are more of a generic thing and not scripted, thats why we keep their impl in game project. If a spell requires special handling we can create a spellscript in scripts project to script its special behavior.
Does that answer your question?

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