Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] thanks,I have another question about GameAccountEntity's high part. I think the high part is somethi

[DiscordArchive] thanks,I have another question about GameAccountEntity's high part. I think the high part is somethi

[DiscordArchive] thanks,I have another question about GameAccountEntity's high part. I think the high part is somethi

rektbyfaith
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04-14-2023, 07:40 AM
#1
Archived author: Doge • Posted: 2023-04-14T07:40:52.267000+00:00
Original source

thanks,I have another question about GameAccountEntity's high part. I think the high part is something like
internal static ulong GenerateGameAccountHighPart(uint fixed2, uint unknown, uint region, uint program)
{
return fixed2 * (1ul << 60) + unknown * (1ul << 32) + region * (1ul << 32) + program;
}
what are the 'fixed2' and 'unknown' probablely mean?
rektbyfaith
04-14-2023, 07:40 AM #1

Archived author: Doge • Posted: 2023-04-14T07:40:52.267000+00:00
Original source

thanks,I have another question about GameAccountEntity's high part. I think the high part is something like
internal static ulong GenerateGameAccountHighPart(uint fixed2, uint unknown, uint region, uint program)
{
return fixed2 * (1ul << 60) + unknown * (1ul << 32) + region * (1ul << 32) + program;
}
what are the 'fixed2' and 'unknown' probablely mean?

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