Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] is std::thread(ProcessTimescale()) the right way to do it ? don't you need to store that in a variab

[DiscordArchive] is std::thread(ProcessTimescale()) the right way to do it ? don't you need to store that in a variab

[DiscordArchive] is std::thread(ProcessTimescale()) the right way to do it ? don't you need to store that in a variab

rektbyfaith
Administrator
0
03-06-2023, 11:23 AM
#1
Archived author: jackpoz • Posted: 2023-03-06T11:23:18.052000+00:00
Original source

is std::thread(ProcessTimescale()) the right way to do it ? don't you need to store that in a variable ?
rektbyfaith
03-06-2023, 11:23 AM #1

Archived author: jackpoz • Posted: 2023-03-06T11:23:18.052000+00:00
Original source

is std::thread(ProcessTimescale()) the right way to do it ? don't you need to store that in a variable ?

rektbyfaith
Administrator
0
03-06-2023, 11:25 AM
#2
Archived author: jackpoz • Posted: 2023-03-06T11:25:01.608000+00:00
Original source

don't rely on ingame chat or log messages when troubleshooting, use breakpoints while debugging
rektbyfaith
03-06-2023, 11:25 AM #2

Archived author: jackpoz • Posted: 2023-03-06T11:25:01.608000+00:00
Original source

don't rely on ingame chat or log messages when troubleshooting, use breakpoints while debugging

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