[DiscordArchive] Adding new items via SQL, using existing game assets. Do I need to worry when selecting a value for
[DiscordArchive] Adding new items via SQL, using existing game assets. Do I need to worry when selecting a value for
Archived author: Foe • Posted: 2024-03-27T20:22:36.350000+00:00
Original source
If it rejected it, it would say retrieving item information
Archived author: Foe • Posted: 2024-03-27T20:22:55.801000+00:00
Original source
but without a dbc entry, some of the internal checks like what to do on right click will fail
Archived author: Revision • Posted: 2024-03-27T20:23:09.146000+00:00
Original source
Reject was a poor choice of word. I mean just that, it shows a question mark as if it didn't accept it.
Archived author: Foe • Posted: 2024-03-27T20:23:31.721000+00:00
Original source
it does accept it, but it's missing half of the data required for the client to function
Archived author: Foe • Posted: 2024-03-27T20:23:55.734000+00:00
Original source
(which isn't strictly necessary, you can patch the binary to remove the checks)
Archived author: Foe • Posted: 2024-03-27T20:24:23.159000+00:00
Original source
but even then, there's data like material for bag sound that isn't part of the item opcode that is part of the dbc entry
Archived author: Revision • Posted: 2024-03-27T20:24:49.964000+00:00
Original source
Yeah, I was gonna say it seems weird that they'd implement a check like that but it's how it was done. I would think it makes more sense to use the display id the server sends as long as that id exists of course.