Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM com

[DiscordArchive] if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM com

[DiscordArchive] if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM com

rektbyfaith
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06-01-2023, 11:11 PM
#1
Archived author: KJack • Posted: 2023-06-01T23:11:48.778000+00:00
Original source

if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM commands, what is the right way to resore those GUIDs back to default?
rektbyfaith
06-01-2023, 11:11 PM #1

Archived author: KJack • Posted: 2023-06-01T23:11:48.778000+00:00
Original source

if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM commands, what is the right way to resore those GUIDs back to default?

rektbyfaith
Administrator
0
06-01-2023, 11:20 PM
#2
Archived author: Gultask • Posted: 2023-06-01T23:20:26.789000+00:00
Original source

I just nuke the acore_world db and let the worldserver rebuild it
rektbyfaith
06-01-2023, 11:20 PM #2

Archived author: Gultask • Posted: 2023-06-01T23:20:26.789000+00:00
Original source

I just nuke the acore_world db and let the worldserver rebuild it

rektbyfaith
Administrator
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06-01-2023, 11:20 PM
#3
Archived author: KJack • Posted: 2023-06-01T23:20:36.671000+00:00
Original source

the nuclear option, fair enough
rektbyfaith
06-01-2023, 11:20 PM #3

Archived author: KJack • Posted: 2023-06-01T23:20:36.671000+00:00
Original source

the nuclear option, fair enough

rektbyfaith
Administrator
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06-01-2023, 11:21 PM
#4
Archived author: KJack • Posted: 2023-06-01T23:21:07.021000+00:00
Original source

i think i'm going to start with bringing up a fresh server and seeing what happens from there. didn't realize that moving stuff around in instances moved it around...forever.
rektbyfaith
06-01-2023, 11:21 PM #4

Archived author: KJack • Posted: 2023-06-01T23:21:07.021000+00:00
Original source

i think i'm going to start with bringing up a fresh server and seeing what happens from there. didn't realize that moving stuff around in instances moved it around...forever.

rektbyfaith
Administrator
0
06-01-2023, 11:22 PM
#5
Archived author: Gultask • Posted: 2023-06-01T23:22:52.891000+00:00
Original source

oh yeah it saves to db
rektbyfaith
06-01-2023, 11:22 PM #5

Archived author: Gultask • Posted: 2023-06-01T23:22:52.891000+00:00
Original source

oh yeah it saves to db

rektbyfaith
Administrator
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06-01-2023, 11:23 PM
#6
Archived author: Gultask • Posted: 2023-06-01T23:23:06.470000+00:00
Original source

that's why I always use .npc add *temp*
rektbyfaith
06-01-2023, 11:23 PM #6

Archived author: Gultask • Posted: 2023-06-01T23:23:06.470000+00:00
Original source

that's why I always use .npc add *temp*

rektbyfaith
Administrator
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06-01-2023, 11:30 PM
#7
Archived author: KJack • Posted: 2023-06-01T23:30:41.683000+00:00
Original source

right, which i normally do. but in this case i moved one of the Zul'Farak stairs people out of their cage and they...just kind of stayed there.
rektbyfaith
06-01-2023, 11:30 PM #7

Archived author: KJack • Posted: 2023-06-01T23:30:41.683000+00:00
Original source

right, which i normally do. but in this case i moved one of the Zul'Farak stairs people out of their cage and they...just kind of stayed there.

rektbyfaith
Administrator
0
06-01-2023, 11:30 PM
#8
Archived author: KJack • Posted: 2023-06-01T23:30:56.326000+00:00
Original source

fresh DB gave me what I needed - thanks for the idea!
rektbyfaith
06-01-2023, 11:30 PM #8

Archived author: KJack • Posted: 2023-06-01T23:30:56.326000+00:00
Original source

fresh DB gave me what I needed - thanks for the idea!

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