[DiscordArchive] if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM com
[DiscordArchive] if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM com
Archived author: KJack • Posted: 2023-06-01T23:11:48.778000+00:00
Original source
if i've uhhh, "corrupted" some of my `creature` entries by moving some creatures around using GM commands, what is the right way to resore those GUIDs back to default?
Archived author: Gultask • Posted: 2023-06-01T23:20:26.789000+00:00
Original source
I just nuke the acore_world db and let the worldserver rebuild it
Archived author: KJack • Posted: 2023-06-01T23:20:36.671000+00:00
Original source
the nuclear option, fair enough
Archived author: KJack • Posted: 2023-06-01T23:21:07.021000+00:00
Original source
i think i'm going to start with bringing up a fresh server and seeing what happens from there. didn't realize that moving stuff around in instances moved it around...forever.
Archived author: Gultask • Posted: 2023-06-01T23:22:52.891000+00:00
Original source
oh yeah it saves to db
Archived author: Gultask • Posted: 2023-06-01T23:23:06.470000+00:00
Original source
that's why I always use .npc add *temp*
Archived author: KJack • Posted: 2023-06-01T23:30:41.683000+00:00
Original source
right, which i normally do. but in this case i moved one of the Zul'Farak stairs people out of their cage and they...just kind of stayed there.
Archived author: KJack • Posted: 2023-06-01T23:30:56.326000+00:00
Original source
fresh DB gave me what I needed - thanks for the idea!