Forums WoW Modding Discussion Modeling [Archive] [WIP] On the fly model editing

[Archive] [WIP] On the fly model editing

[Archive] [WIP] On the fly model editing

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rektbyfaith
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11-04-2025, 10:59 AM
#1
Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Well heres what i spent all day reversing today! WoW Model Editing Super Awesomeness

The console got completely ****ed by the stupid dailymotion encoder, but basicly i was explaining about the custom scaling and on the fly model edits.
rektbyfaith
11-04-2025, 10:59 AM #1

Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Well heres what i spent all day reversing today! WoW Model Editing Super Awesomeness

The console got completely ****ed by the stupid dailymotion encoder, but basicly i was explaining about the custom scaling and on the fly model edits.

rektbyfaith
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11-04-2025, 10:59 AM
#2
Archived author: Clovian • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: WIll be released? will not be released? works on live?
rektbyfaith
11-04-2025, 10:59 AM #2

Archived author: Clovian • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: WIll be released? will not be released? works on live?

rektbyfaith
Administrator
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11-04-2025, 10:59 AM
#3
Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Yeah it does, it'l be released, the only problem is it _has_ to be in an injected dll which increases the detection chances. Although there are ways to avoid this
rektbyfaith
11-04-2025, 10:59 AM #3

Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Yeah it does, it'l be released, the only problem is it _has_ to be in an injected dll which increases the detection chances. Although there are ways to avoid this

rektbyfaith
Administrator
0
11-04-2025, 10:59 AM
#4
Archived author: Demonkunga • Posted: 2025-11-04T11:59:42.824254
Original source

Quote:That is bitching bro!
rektbyfaith
11-04-2025, 10:59 AM #4

Archived author: Demonkunga • Posted: 2025-11-04T11:59:42.824254
Original source

Quote:That is bitching bro!

rektbyfaith
Administrator
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11-04-2025, 10:59 AM
#5
Archived author: Demonshade • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: thats leet!! keep up the awesome work dude, i wanna see more
rektbyfaith
11-04-2025, 10:59 AM #5

Archived author: Demonshade • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: thats leet!! keep up the awesome work dude, i wanna see more

rektbyfaith
Administrator
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11-04-2025, 10:59 AM
#6
Archived author: Clovian • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Originally Posted by kynox
[Image: lastpost-right.svg]

Yeah it does, it'l be released, the only problem is it _has_ to be in an injected dll which increases the detection chances. Although there are ways to avoid this

nice man +rep. also would there be a save function to save what you have changed ingame. or is it like using memory editing ingame to change models and such?
rektbyfaith
11-04-2025, 10:59 AM #6

Archived author: Clovian • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Originally Posted by kynox
[Image: lastpost-right.svg]

Yeah it does, it'l be released, the only problem is it _has_ to be in an injected dll which increases the detection chances. Although there are ways to avoid this

nice man +rep. also would there be a save function to save what you have changed ingame. or is it like using memory editing ingame to change models and such?

rektbyfaith
Administrator
0
11-04-2025, 10:59 AM
#7
Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: It's setting the model displayid, then calling the games internal updatefields function, so technically you could save it, but it would be a bit of work.
rektbyfaith
11-04-2025, 10:59 AM #7

Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: It's setting the model displayid, then calling the games internal updatefields function, so technically you could save it, but it would be a bit of work.

rektbyfaith
Administrator
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11-04-2025, 10:59 AM
#8
Archived author: ^Xayo • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Originally Posted by kynox
[Image: lastpost-right.svg]

Yeah it does, it'l be released, the only problem is it _has_ to be in an injected dll which increases the detection chances. Although there are ways to avoid this

Oh hell no plz dont release it to the wide public [Image: frown.gif]
rektbyfaith
11-04-2025, 10:59 AM #8

Archived author: ^Xayo • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Originally Posted by kynox
[Image: lastpost-right.svg]

Yeah it does, it'l be released, the only problem is it _has_ to be in an injected dll which increases the detection chances. Although there are ways to avoid this

Oh hell no plz dont release it to the wide public [Image: frown.gif]

rektbyfaith
Administrator
0
11-04-2025, 10:59 AM
#9
Archived author: merfed • Posted: 2025-11-04T11:59:42.824254
Original source

Quote:True keep this to MES, elite, legendary for a bit atleast. If this is using a DLL for injection theres a hight rate of detection chance so this can get nerfed very fast which would be be a waste of all your hard work.
rektbyfaith
11-04-2025, 10:59 AM #9

Archived author: merfed • Posted: 2025-11-04T11:59:42.824254
Original source

Quote:True keep this to MES, elite, legendary for a bit atleast. If this is using a DLL for injection theres a hight rate of detection chance so this can get nerfed very fast which would be be a waste of all your hard work.

rektbyfaith
Administrator
0
11-04-2025, 10:59 AM
#10
Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Thats true, however with the method of dll injection i use, it isn't loaded into the PEB at all. Its just manually mapped into memory. Sure they could probably pick it up with a signature scan, however polymorphism would counter that.
rektbyfaith
11-04-2025, 10:59 AM #10

Archived author: kynox • Posted: 2025-11-04T11:59:42.824254
Original source

Quote: Thats true, however with the method of dll injection i use, it isn't loaded into the PEB at all. Its just manually mapped into memory. Sure they could probably pick it up with a signature scan, however polymorphism would counter that.

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