[DiscordArchive] maybe I should take this to the Keira channel?
[DiscordArchive] maybe I should take this to the Keira channel?
Archived author: stevej • Posted: 2024-04-04T22:15:13.746000+00:00
Original source
You're going to have to do both tests then.
- Take damage and see if it changes
- Do damage, and see if it increases.
If there are no changes. Possibly requiring modifications to the client.
But the damage is likely to be modified. Although the client does not visually reflect the data.
Archived author: xidk • Posted: 2024-04-04T22:17:00.108000+00:00
Original source
Is it possible to delete previous AI playerbots ? I had a basic threshold of player bots set from level 15 to 80…. I then changed my mind and decided I wanted all level 80 playerbots . So I swapped the config settings . Upon renewal of World server , the LL bots still exist.
Archived author: not_allowed • Posted: 2024-04-04T22:19:13.108000+00:00
Original source
How can you make modifications to the client itself to show those changes? That may be a loaded question
Archived author: stevej • Posted: 2024-04-04T22:20:18.597000+00:00
Original source
Modifying the corresponding dbc. In this particular case, I don't know what it would be.
Archived author: stevej • Posted: 2024-04-04T22:21:11.692000+00:00
Original source
I have never used the module, so I wouldn't know how to answer that question. Perhaps, if you do not receive a response, it is best to make an issue within the repository, to find out if there is a way, or perhaps it is a bug that they have to correct.
Archived author: not_allowed • Posted: 2024-04-04T22:22:34.519000+00:00
Original source
Ah I see - I am running this using the docker images, does that effect this at all
Archived author: stevej • Posted: 2024-04-04T22:23:05.382000+00:00
Original source
I don't think so.
Archived author: stevej • Posted: 2024-04-04T22:24:42.508000+00:00
Original source
It is true that some time ago, certain validations were added to the emulator, which sometimes generates some adaptation of the custom content. Since the emulator is blizzlike, and it is custom, it is written through the modular system. To prevent custom content from being added to the emulator, some validations can prevent certain content from being reflected, if it does not exist within the corresponding dbc.
Archived author: stevej • Posted: 2024-04-04T22:25:41.403000+00:00
Original source
For example, I have suspicions about a module that adds you to a custom channel when you enter the server, and that it has stopped working (it seems to me), because said information is not found within the dbc. But it's a suspicion, I have no proof about that.
Archived author: stevej • Posted: 2024-04-04T22:26:45.392000+00:00
Original source
Validations are important, because they help us avoid modifying information that generally does not have to be modified.