[DiscordArchive] Thanks! I decided to go with a lua script, I'll hopefully be testing tonight. If it's successful, is
[DiscordArchive] Thanks! I decided to go with a lua script, I'll hopefully be testing tonight. If it's successful, is
Archived author: Elmsroth • Posted: 2024-02-22T16:55:09.667000+00:00
Original source
It seems it's related to a segfault in :
Spell::SendSpellGo (this=this@entry=0x7fff91d3ac00) at /home/azerothcore/src/server/game/Spells/Spell.cpp:4784
Archived author: Revision • Posted: 2024-02-22T16:55:10.070000+00:00
Original source
If an issue report exists, there's no reason for you to acknowledge that here. Post a comment in the report saying you're having the same issue, that's all.
Archived author: Elmsroth • Posted: 2024-02-22T17:04:52.379000+00:00
Original source
<@1149851469189750844> I have posted a screen of the bug location
Archived author: carmanager123 • Posted: 2024-02-22T17:05:19.437000+00:00
Original source
yep
Archived author: Elmsroth • Posted: 2024-02-22T17:05:24.038000+00:00
Original source
I have just attached my process to the VS debugger and tried the quest.
Archived author: carmanager123 • Posted: 2024-02-22T17:06:00.133000+00:00
Original source
and you found ? WORKS
Archived author: Elmsroth • Posted: 2024-02-22T17:08:51.264000+00:00
Original source
Just have to find out Why the spell has no Cast timeEntry
Archived author: carmanager123 • Posted: 2024-02-22T17:15:26.009000+00:00
Original source
ok