[DiscordArchive] is it a known issue that altering `Rate.Corpse.Decay.Looted = 0.5` makes corpses disappear immediate
[DiscordArchive] is it a known issue that altering `Rate.Corpse.Decay.Looted = 0.5` makes corpses disappear immediate
Archived author: DewmGuy • Posted: 2024-02-20T00:42:27.562000+00:00
Original source
is it a known issue that altering `Rate.Corpse.Decay.Looted = 0.5` makes corpses disappear immediately?
Archived author: DewmGuy • Posted: 2024-02-20T00:42:48.374000+00:00
Original source
cause it does
Archived author: DewmGuy • Posted: 2024-02-20T00:43:23.725000+00:00
Original source
i changed it to `1` and it makes all my corpses disappear immediately after being looted
Archived author: DewmGuy • Posted: 2024-02-20T00:44:36.264000+00:00
Original source
if that's the intended function and I am misinterpreting it then please let me know
Archived author: Rymercyble • Posted: 2024-02-20T00:45:02.243000+00:00
Original source
those modules rely on core changes so no
Archived author: Bench • Posted: 2024-02-20T00:46:03.600000+00:00
Original source
https://github.com/azerothcore/azerothco...sues/14325
Yes
Archived author: DewmGuy • Posted: 2024-02-20T00:46:14.700000+00:00
Original source
thanks!
Archived author: MadMunky • Posted: 2024-02-20T00:49:20.303000+00:00
Original source
Ah ok thanks. I was beginning to suspect that might be the case, but was living in hope lol. I might have another crack at getting a custom core one to work tomorrow then. Thanks for the quick response.