[Archive] First steps of a ingame world editor - moving npcs and players
[Archive] First steps of a ingame world editor - moving npcs and players
Quote:Allready saw this, and looks awesome. but about the guard on shatt... if the position stays server side even after you exit the game.... that's crazy
Blizzard are gonna ban your IP range
Archived author: -Lex • Posted: 2025-11-04T11:59:28.051014
Original source
Quote:Allready saw this, and looks awesome. but about the guard on shatt... if the position stays server side even after you exit the game.... that's crazy
Blizzard are gonna ban your IP range
Quote: Yah, there have been more people who did that. No progress here since I have no internet.
Archived author: schlumpf • Posted: 2025-11-04T11:59:28.051014
Original source
Quote: Yah, there have been more people who did that. No progress here since I have no internet.
Quote: just realized this was posted on april 1st.
Archived author: Clovian • Posted: 2025-11-04T11:59:28.051014
Original source
Quote: just realized this was posted on april 1st.
Quote: but its real xD
Archived author: ^Xayo • Posted: 2025-11-04T11:59:28.051014
Original source
Quote: but its real xD
Quote: Its real ._. I just have been bored on 1st april .. I will get you more proof in a few days. The code for object movement is already done. Still no net.
Archived author: schlumpf • Posted: 2025-11-04T11:59:28.051014
Original source
Quote: Its real ._. I just have been bored on 1st april .. I will get you more proof in a few days. The code for object movement is already done. Still no net.