[DiscordArchive] Like that ?
[DiscordArchive] Like that ?
tring customName
Archived author: Trojan • Posted: 2023-10-08T22:21:06.842000+00:00
Original source
std:
tring customName
![[Image: Screenshot_12.png?ex=690c76b5&is=690b253...0a84b41b9&]](https://cdn.discordapp.com/attachments/284406375495368704/1160703592949362768/Screenshot_12.png?ex=690c76b5&is=690b2535&hm=20333e72b9f5c1668649bea557ca70a887fdd74d83adff612f045390a84b41b9&)
Archived author: Synz • Posted: 2023-10-08T22:21:41.447000+00:00
Original source
![[Image: Screenshot_12.png?ex=690c76b5&is=690b253...0a84b41b9&]](https://cdn.discordapp.com/attachments/284406375495368704/1160703592949362768/Screenshot_12.png?ex=690c76b5&is=690b2535&hm=20333e72b9f5c1668649bea557ca70a887fdd74d83adff612f045390a84b41b9&)
Archived author: Synz • Posted: 2023-10-08T22:21:44.888000+00:00
Original source
Ill try it ingame
Archived author: Synz • Posted: 2023-10-08T22:21:48.986000+00:00
Original source
No error
Archived author: Trojan • Posted: 2023-10-08T22:22:15.942000+00:00
Original source
send me a screen if it worked
Archived author: Synz • Posted: 2023-10-08T22:22:38.083000+00:00
Original source
Ok
tring customName = target.GetPlayerName();Archived author: Revision • Posted: 2023-10-08T22:22:47.293000+00:00
Original source
```cpp
std:
tring customName = target.GetPlayerName();
if (target.GetSecurity() > 1)
{
customName = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t " + target.GetPlayerName();
}
data << customName;
```
That's another variant, not sure why I'd even bother but why not.
Archived author: Trojan • Posted: 2023-10-08T22:23:08.745000+00:00
Original source
xD
Archived author: Revision • Posted: 2023-10-08T22:23:19.992000+00:00
Original source
I guess I needed a break from bashing my head against the wall all day
Archived author: Trojan • Posted: 2023-10-08T22:23:33.048000+00:00
Original source
hahaha