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[DiscordArchive] are you good in advertising :D?

[DiscordArchive] are you good in advertising :D?

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rektbyfaith
Administrator
0
10-08-2023, 10:10 PM
#31
Archived author: Revision • Posted: 2023-10-08T22:10:51.117000+00:00
Original source

Extremely simple
rektbyfaith
10-08-2023, 10:10 PM #31

Archived author: Revision • Posted: 2023-10-08T22:10:51.117000+00:00
Original source

Extremely simple

rektbyfaith
Administrator
0
10-08-2023, 10:11 PM
#32
Archived author: Synz • Posted: 2023-10-08T22:11:03.532000+00:00
Original source

For me it's like Alien Language xD i see you typing another planet language
rektbyfaith
10-08-2023, 10:11 PM #32

Archived author: Synz • Posted: 2023-10-08T22:11:03.532000+00:00
Original source

For me it's like Alien Language xD i see you typing another planet language

rektbyfaith
Administrator
0
10-08-2023, 10:12 PM
#33
Archived author: Trojan • Posted: 2023-10-08T22:12:52.643000+00:00
Original source

```c++
if (target.IsGameMaster())
{
char customName[256]; // create a buffer to hold the custom name
strcpy(customName, "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t "); // copy the custom string to the buffer
strcat(customName, target.GetPlayerName()); // concatenate the player name to the buffer
data << customName; // write the custom name to the stream
}
else
{
data << target.GetPlayerName(); // use original player name
}
```
rektbyfaith
10-08-2023, 10:12 PM #33

Archived author: Trojan • Posted: 2023-10-08T22:12:52.643000+00:00
Original source

```c++
if (target.IsGameMaster())
{
char customName[256]; // create a buffer to hold the custom name
strcpy(customName, "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t "); // copy the custom string to the buffer
strcat(customName, target.GetPlayerName()); // concatenate the player name to the buffer
data << customName; // write the custom name to the stream
}
else
{
data << target.GetPlayerName(); // use original player name
}
```

rektbyfaith
Administrator
0
10-08-2023, 10:13 PM
#34
Archived author: Trojan • Posted: 2023-10-08T22:13:07.379000+00:00
Original source

something like this on 398
rektbyfaith
10-08-2023, 10:13 PM #34

Archived author: Trojan • Posted: 2023-10-08T22:13:07.379000+00:00
Original source

something like this on 398

rektbyfaith
Administrator
0
10-08-2023, 10:14 PM
#35
Archived author: Trojan • Posted: 2023-10-08T22:14:30.520000+00:00
Original source

that should maybe work in your case
rektbyfaith
10-08-2023, 10:14 PM #35

Archived author: Trojan • Posted: 2023-10-08T22:14:30.520000+00:00
Original source

that should maybe work in your case

rektbyfaith
Administrator
0
10-08-2023, 10:14 PM
#36
Archived author: Synz • Posted: 2023-10-08T22:14:43.182000+00:00
Original source


[Image: Screenshot_10.png?ex=690c7513&is=690b239...1fe20105e&]
rektbyfaith
10-08-2023, 10:14 PM #36

Archived author: Synz • Posted: 2023-10-08T22:14:43.182000+00:00
Original source


[Image: Screenshot_10.png?ex=690c7513&is=690b239...1fe20105e&]

rektbyfaith
Administrator
0
10-08-2023, 10:15 PM
#37
Archived author: Trojan • Posted: 2023-10-08T22:15:07.395000+00:00
Original source

the isgamemaster is not existing i think
rektbyfaith
10-08-2023, 10:15 PM #37

Archived author: Trojan • Posted: 2023-10-08T22:15:07.395000+00:00
Original source

the isgamemaster is not existing i think

rektbyfaith
Administrator
0
10-08-2023, 10:16 PM
#38
Archived author: Revision • Posted: 2023-10-08T22:16:34.411000+00:00
Original source

->, not .
rektbyfaith
10-08-2023, 10:16 PM #38

Archived author: Revision • Posted: 2023-10-08T22:16:34.411000+00:00
Original source

->, not .

rektbyfaith
Administrator
0
10-08-2023, 10:16 PM
#39
Archived author: Trojan • Posted: 2023-10-08T22:16:36.630000+00:00
Original source

target.GetSecurity() > 1 in your case
rektbyfaith
10-08-2023, 10:16 PM #39

Archived author: Trojan • Posted: 2023-10-08T22:16:36.630000+00:00
Original source

target.GetSecurity() > 1 in your case

rektbyfaith
Administrator
0
10-08-2023, 10:18 PM
#40
Archived author: Synz • Posted: 2023-10-08T22:18:25.286000+00:00
Original source

if (target.GetSecurity() > 1)
{
char customName[256]; // create a buffer to hold the custom name
strcpy(customName, "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t "); // copy the custom string to the buffer
strcat(customName, target.GetPlayerName()); // concatenate the player name to the buffer
data << customName; // write the custom name to the stream
}
else
{
data << target.GetPlayerName(); // use original player name
}
rektbyfaith
10-08-2023, 10:18 PM #40

Archived author: Synz • Posted: 2023-10-08T22:18:25.286000+00:00
Original source

if (target.GetSecurity() > 1)
{
char customName[256]; // create a buffer to hold the custom name
strcpy(customName, "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t "); // copy the custom string to the buffer
strcat(customName, target.GetPlayerName()); // concatenate the player name to the buffer
data << customName; // write the custom name to the stream
}
else
{
data << target.GetPlayerName(); // use original player name
}

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