Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] And also was it or was it not merged prematurely?

[DiscordArchive] And also was it or was it not merged prematurely?

[DiscordArchive] And also was it or was it not merged prematurely?

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rektbyfaith
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09-28-2023, 03:03 PM
#21
Archived author: Foe • Posted: 2023-09-28T15:03:10.790000+00:00
Original source

That's not half bad
rektbyfaith
09-28-2023, 03:03 PM #21

Archived author: Foe • Posted: 2023-09-28T15:03:10.790000+00:00
Original source

That's not half bad

rektbyfaith
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09-28-2023, 03:03 PM
#22
Archived author: Nyeriah • Posted: 2023-09-28T15:03:15.088000+00:00
Original source

We have things like spawns and the combat rework, too
rektbyfaith
09-28-2023, 03:03 PM #22

Archived author: Nyeriah • Posted: 2023-09-28T15:03:15.088000+00:00
Original source

We have things like spawns and the combat rework, too

rektbyfaith
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09-28-2023, 03:05 PM
#23
Archived author: Rymercyble • Posted: 2023-09-28T15:05:07.831000+00:00
Original source

sure but u have to understand which version is correct which i dont in many cases
rektbyfaith
09-28-2023, 03:05 PM #23

Archived author: Rymercyble • Posted: 2023-09-28T15:05:07.831000+00:00
Original source

sure but u have to understand which version is correct which i dont in many cases

rektbyfaith
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09-28-2023, 03:06 PM
#24
Archived author: Foe • Posted: 2023-09-28T15:06:35.390000+00:00
Original source

Conflicts always tell you what's part of main and what's part of the diff being applied, you'll have to understand how the system works to decide what's correct
rektbyfaith
09-28-2023, 03:06 PM #24

Archived author: Foe • Posted: 2023-09-28T15:06:35.390000+00:00
Original source

Conflicts always tell you what's part of main and what's part of the diff being applied, you'll have to understand how the system works to decide what's correct

rektbyfaith
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09-28-2023, 03:07 PM
#25
Archived author: Bench • Posted: 2023-09-28T15:07:24.871000+00:00
Original source

I just want display probabilities <:kek:1065379143887372398>
rektbyfaith
09-28-2023, 03:07 PM #25

Archived author: Bench • Posted: 2023-09-28T15:07:24.871000+00:00
Original source

I just want display probabilities <:kek:1065379143887372398>

rektbyfaith
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09-28-2023, 03:08 PM
#26
Archived author: Rymercyble • Posted: 2023-09-28T15:08:22.793000+00:00
Original source

its not only conflicts there can be changes which are not conflicting since qaston was added but are affecting how would result behave
rektbyfaith
09-28-2023, 03:08 PM #26

Archived author: Rymercyble • Posted: 2023-09-28T15:08:22.793000+00:00
Original source

its not only conflicts there can be changes which are not conflicting since qaston was added but are affecting how would result behave

rektbyfaith
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09-28-2023, 03:09 PM
#27
Archived author: Rymercyble • Posted: 2023-09-28T15:09:21.155000+00:00
Original source

in that sense there is maybe 1000 differences
rektbyfaith
09-28-2023, 03:09 PM #27

Archived author: Rymercyble • Posted: 2023-09-28T15:09:21.155000+00:00
Original source

in that sense there is maybe 1000 differences

rektbyfaith
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09-28-2023, 03:10 PM
#28
Archived author: Foe • Posted: 2023-09-28T15:10:23.226000+00:00
Original source

Sure, that's why you get the changes merged, then you get it to compile and run, and then you test
rektbyfaith
09-28-2023, 03:10 PM #28

Archived author: Foe • Posted: 2023-09-28T15:10:23.226000+00:00
Original source

Sure, that's why you get the changes merged, then you get it to compile and run, and then you test

rektbyfaith
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09-28-2023, 03:10 PM
#29
Archived author: Foe • Posted: 2023-09-28T15:10:57.346000+00:00
Original source

There's not very many spell effects, you could probably create a list of spells that covers all the spell effects and test it relatively quickly
rektbyfaith
09-28-2023, 03:10 PM #29

Archived author: Foe • Posted: 2023-09-28T15:10:57.346000+00:00
Original source

There's not very many spell effects, you could probably create a list of spells that covers all the spell effects and test it relatively quickly

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