[DiscordArchive] And also was it or was it not merged prematurely?
[DiscordArchive] And also was it or was it not merged prematurely?
Archived author: Foe • Posted: 2023-09-28T15:03:10.790000+00:00
Original source
That's not half bad
Archived author: Nyeriah • Posted: 2023-09-28T15:03:15.088000+00:00
Original source
We have things like spawns and the combat rework, too
Archived author: Rymercyble • Posted: 2023-09-28T15:05:07.831000+00:00
Original source
sure but u have to understand which version is correct which i dont in many cases
Archived author: Foe • Posted: 2023-09-28T15:06:35.390000+00:00
Original source
Conflicts always tell you what's part of main and what's part of the diff being applied, you'll have to understand how the system works to decide what's correct
Archived author: Bench • Posted: 2023-09-28T15:07:24.871000+00:00
Original source
I just want display probabilities <:kek:1065379143887372398>
Archived author: Rymercyble • Posted: 2023-09-28T15:08:22.793000+00:00
Original source
its not only conflicts there can be changes which are not conflicting since qaston was added but are affecting how would result behave
Archived author: Rymercyble • Posted: 2023-09-28T15:09:21.155000+00:00
Original source
in that sense there is maybe 1000 differences
Archived author: Foe • Posted: 2023-09-28T15:10:23.226000+00:00
Original source
Sure, that's why you get the changes merged, then you get it to compile and run, and then you test
Archived author: Foe • Posted: 2023-09-28T15:10:57.346000+00:00
Original source
There's not very many spell effects, you could probably create a list of spells that covers all the spell effects and test it relatively quickly