[DiscordArchive] do you know what that script event does?
[DiscordArchive] do you know what that script event does?
Archived author: Kitzunu • Posted: 2023-08-05T23:08:45.955000+00:00
Original source
do you have anything on 47533
Archived author: Roddan • Posted: 2023-08-05T23:09:11.201000+00:00
Original source
Yeah
Archived author: Roddan • Posted: 2023-08-05T23:09:28.006000+00:00
Original source
Spell Go and Start
Archived author: Kitzunu • Posted: 2023-08-05T23:09:36.950000+00:00
Original source
tell me more
Archived author: Roddan • Posted: 2023-08-05T23:11:18.827000+00:00
Original source
```(Cast) CastFlags: 10
(Cast) CastFlagsEx: 1048576
(Cast) CastTime: 0
(Cast) CastFlags: 264
(Cast) CastFlagsEx: 1048592
(Cast) CastTime: 1088395371
(Cast) CastFlags: 264
(Cast) CastFlagsEx: 1048592
(Cast) CastTime: 1088398604
(Cast) CastFlags: 264
(Cast) CastFlagsEx: 1048592
(Cast) CastTime: 1088401832
(Cast) CastFlags: 264
(Cast) CastFlagsEx: 1048592
(Cast) CastTime: 1088405067
```
Archived author: Roddan • Posted: 2023-08-05T23:11:32.352000+00:00
Original source
Don't really know what you're looking for
Archived author: Roddan • Posted: 2023-08-05T23:12:28.229000+00:00
Original source
It changes in target flags & unit aswell
Archived author: Kitzunu • Posted: 2023-08-05T23:12:33.335000+00:00
Original source
```
ID - 47533 Camera Shake - Small
=================================================
Category = 0, SpellIconID = 1, activeIconID = 0, SpellVisual = (8482,0), SpellPriority = 0
Family SPELLFAMILY_GENERIC, flag [0] 0x00000000 [1] 0x00000000 [2] 0x00000000
SpellSchoolMask = 64 (SPELL_SCHOOL_MASK_ARCANE)
DamageClass = 0 (SPELL_DAMAGE_CLASS_NONE)
PreventionType = 0 (SPELL_PREVENTION_TYPE_NONE)
=================================================
Attributes: 0x00000180 (SPELL_ATTR0_DO_NOT_DISPLAY, SPELL_ATTR0_DO_NOT_LOG)
AttributesEx1: 0x10000088 (SPELL_ATTR1_NO_REDIRECTION, SPELL_ATTR1_NO_REFLECTION, SPELL_ATTR1_NO_AURA_ICON)
AttributesEx2: 0x00000004 (SPELL_ATTR2_IGNORE_LINE_OF_SIGHT)
=================================================
Spell Level = 0, base 0, max 0, maxTarget 0
Category = 0
DispelType = 0 (DISPEL_NONE)
Mechanic = 0 (MECHANIC_NONE)
SpellRange: (Id 1) "Self Only":
MinRange = 0, MinRangeFriendly = 0
MaxRange = 0, MaxRangeFriendly = 0
CastingTime (Id 1) = 0,00
Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000
Chance = 101, charges - 0
=================================================
Effect 0: Id 3 (SPELL_EFFECT_DUMMY)
BasePoints = 0
Targets (1, 0) (TARGET_UNIT_CASTER, NO_TARGET)
Effect 1: NO EFFECT
Effect 2: NO EFFECT
```
Archived author: Kitzunu • Posted: 2023-08-05T23:12:35.702000+00:00
Original source
SPELL_EFFECT_DUMMY
Archived author: Kitzunu • Posted: 2023-08-05T23:12:38.644000+00:00
Original source
has that aka script