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[DiscordArchive] Err, not really possible?

[DiscordArchive] Err, not really possible?

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rektbyfaith
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07-10-2023, 07:59 PM
#81
Archived author: Isabrix • Posted: 2023-07-10T19:59:23.643000+00:00
Original source

Guild works fine at least so I can just use that. Thanks!
rektbyfaith
07-10-2023, 07:59 PM #81

Archived author: Isabrix • Posted: 2023-07-10T19:59:23.643000+00:00
Original source

Guild works fine at least so I can just use that. Thanks!

rektbyfaith
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07-10-2023, 08:02 PM
#82
Archived author: Revision • Posted: 2023-07-10T20:02:02.112000+00:00
Original source

https://github.com/azerothcore/azerothco...dist#L2102
rektbyfaith
07-10-2023, 08:02 PM #82

Archived author: Revision • Posted: 2023-07-10T20:02:02.112000+00:00
Original source

https://github.com/azerothcore/azerothco...dist#L2102

rektbyfaith
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07-10-2023, 08:04 PM
#83
Archived author: Isabrix • Posted: 2023-07-10T20:04:04.603000+00:00
Original source

Ya i saw that but the status is still listing as "unknown"
rektbyfaith
07-10-2023, 08:04 PM #83

Archived author: Isabrix • Posted: 2023-07-10T20:04:04.603000+00:00
Original source

Ya i saw that but the status is still listing as "unknown"

rektbyfaith
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07-10-2023, 08:05 PM
#84
Archived author: Revision • Posted: 2023-07-10T20:05:02.870000+00:00
Original source

I tried setting it to 0x in the code (I also tried 25x) so I know the hook works. I never really touched getting the players instance and the amount of players in it more than once and the code I've used before crashes the server. I need to figure out how to do it inside this hook and it should be working like you want it to.
[Image: image.png?ex=690c56ae&is=690b052e&hm=3ae...927ab426b&]
rektbyfaith
07-10-2023, 08:05 PM #84

Archived author: Revision • Posted: 2023-07-10T20:05:02.870000+00:00
Original source

I tried setting it to 0x in the code (I also tried 25x) so I know the hook works. I never really touched getting the players instance and the amount of players in it more than once and the code I've used before crashes the server. I need to figure out how to do it inside this hook and it should be working like you want it to.
[Image: image.png?ex=690c56ae&is=690b052e&hm=3ae...927ab426b&]

rektbyfaith
Administrator
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07-10-2023, 08:10 PM
#85
Archived author: Prov • Posted: 2023-07-10T20:10:29.024000+00:00
Original source

That'd be greatly appreciated, is it something that i'd have to recompile for a setting?
rektbyfaith
07-10-2023, 08:10 PM #85

Archived author: Prov • Posted: 2023-07-10T20:10:29.024000+00:00
Original source

That'd be greatly appreciated, is it something that i'd have to recompile for a setting?

rektbyfaith
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07-10-2023, 08:13 PM
#86
Archived author: Revision • Posted: 2023-07-10T20:13:09.329000+00:00
Original source

Yes, it would be a module that you add. Just so I'm doing this right, you want less loot with less players? It's just current player count divided by max player count to get less and reverse to get more but obviously I'd have to get it right to begin with.
rektbyfaith
07-10-2023, 08:13 PM #86

Archived author: Revision • Posted: 2023-07-10T20:13:09.329000+00:00
Original source

Yes, it would be a module that you add. Just so I'm doing this right, you want less loot with less players? It's just current player count divided by max player count to get less and reverse to get more but obviously I'd have to get it right to begin with.

rektbyfaith
Administrator
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07-10-2023, 08:28 PM
#87
Archived author: Prov • Posted: 2023-07-10T20:28:34.610000+00:00
Original source

less loot with less palyers is fine since i can define the max loot anyway
rektbyfaith
07-10-2023, 08:28 PM #87

Archived author: Prov • Posted: 2023-07-10T20:28:34.610000+00:00
Original source

less loot with less palyers is fine since i can define the max loot anyway

rektbyfaith
Administrator
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07-10-2023, 08:29 PM
#88
Archived author: Revision • Posted: 2023-07-10T20:29:45.028000+00:00
Original source

It seems impossible to reduce the amount of items. It's a uint32 so I can't reduce it below 1. I can only increase it based on the number of players and not floats (so no 1.5x or such)
rektbyfaith
07-10-2023, 08:29 PM #88

Archived author: Revision • Posted: 2023-07-10T20:29:45.028000+00:00
Original source

It seems impossible to reduce the amount of items. It's a uint32 so I can't reduce it below 1. I can only increase it based on the number of players and not floats (so no 1.5x or such)

rektbyfaith
Administrator
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07-10-2023, 08:29 PM
#89
Archived author: Prov • Posted: 2023-07-10T20:29:58.260000+00:00
Original source

that works too
rektbyfaith
07-10-2023, 08:29 PM #89

Archived author: Prov • Posted: 2023-07-10T20:29:58.260000+00:00
Original source

that works too

rektbyfaith
Administrator
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07-10-2023, 08:30 PM
#90
Archived author: Prov • Posted: 2023-07-10T20:30:27.948000+00:00
Original source

essentially, having 5 people is 1x, 10 is 2x, 15 3x, if possible? like increase every 5 ?
rektbyfaith
07-10-2023, 08:30 PM #90

Archived author: Prov • Posted: 2023-07-10T20:30:27.948000+00:00
Original source

essentially, having 5 people is 1x, 10 is 2x, 15 3x, if possible? like increase every 5 ?

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