Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] ah ok yeah I can cast through trees , houses and grounds, so that's working as intended?

[DiscordArchive] ah ok yeah I can cast through trees , houses and grounds, so that's working as intended?

[DiscordArchive] ah ok yeah I can cast through trees , houses and grounds, so that's working as intended?

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rektbyfaith
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06-30-2023, 05:17 PM
#1
Archived author: Adrien • Posted: 2023-06-30T17:17:54.580000+00:00
Original source

ah ok yeah I can cast through trees , houses and grounds, so that's working as intended?
rektbyfaith
06-30-2023, 05:17 PM #1

Archived author: Adrien • Posted: 2023-06-30T17:17:54.580000+00:00
Original source

ah ok yeah I can cast through trees , houses and grounds, so that's working as intended?

rektbyfaith
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06-30-2023, 05:24 PM
#2
Archived author: Foe • Posted: 2023-06-30T17:24:27.551000+00:00
Original source

m2's don't have collision by default in wrath, neither does the ground
rektbyfaith
06-30-2023, 05:24 PM #2

Archived author: Foe • Posted: 2023-06-30T17:24:27.551000+00:00
Original source

m2's don't have collision by default in wrath, neither does the ground

rektbyfaith
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06-30-2023, 05:24 PM
#3
Archived author: Foe • Posted: 2023-06-30T17:24:45.104000+00:00
Original source

so trees and ground is definitely correct, houses on the other hand should be WMO's and have collision active
rektbyfaith
06-30-2023, 05:24 PM #3

Archived author: Foe • Posted: 2023-06-30T17:24:45.104000+00:00
Original source

so trees and ground is definitely correct, houses on the other hand should be WMO's and have collision active

rektbyfaith
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06-30-2023, 05:25 PM
#4
Archived author: Adrien • Posted: 2023-06-30T17:25:01.961000+00:00
Original source

yeah lol i just logged in Wow classic, and can cast spellsv through big ass trees!
rektbyfaith
06-30-2023, 05:25 PM #4

Archived author: Adrien • Posted: 2023-06-30T17:25:01.961000+00:00
Original source

yeah lol i just logged in Wow classic, and can cast spellsv through big ass trees!

rektbyfaith
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06-30-2023, 05:25 PM
#5
Archived author: Foe • Posted: 2023-06-30T17:25:03.728000+00:00
Original source

but you can activate m2 collision in the config if you want to
rektbyfaith
06-30-2023, 05:25 PM #5

Archived author: Foe • Posted: 2023-06-30T17:25:03.728000+00:00
Original source

but you can activate m2 collision in the config if you want to

rektbyfaith
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06-30-2023, 05:25 PM
#6
Archived author: Tereneckla • Posted: 2023-06-30T17:25:11.359000+00:00
Original source

casting through doors also is correct (open ones that is)
rektbyfaith
06-30-2023, 05:25 PM #6

Archived author: Tereneckla • Posted: 2023-06-30T17:25:11.359000+00:00
Original source

casting through doors also is correct (open ones that is)

rektbyfaith
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06-30-2023, 05:25 PM
#7
Archived author: Adrien • Posted: 2023-06-30T17:25:11.537000+00:00
Original source

Never noticed since I always played melee
rektbyfaith
06-30-2023, 05:25 PM #7

Archived author: Adrien • Posted: 2023-06-30T17:25:11.537000+00:00
Original source

Never noticed since I always played melee

rektbyfaith
Administrator
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06-30-2023, 05:25 PM
#8
Archived author: Adrien • Posted: 2023-06-30T17:25:40.361000+00:00
Original source

what do you call m2?
rektbyfaith
06-30-2023, 05:25 PM #8

Archived author: Adrien • Posted: 2023-06-30T17:25:40.361000+00:00
Original source

what do you call m2?

rektbyfaith
Administrator
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06-30-2023, 05:25 PM
#9
Archived author: Adrien • Posted: 2023-06-30T17:25:53.584000+00:00
Original source

objects such as trees?
rektbyfaith
06-30-2023, 05:25 PM #9

Archived author: Adrien • Posted: 2023-06-30T17:25:53.584000+00:00
Original source

objects such as trees?

rektbyfaith
Administrator
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06-30-2023, 05:25 PM
#10
Archived author: Foe • Posted: 2023-06-30T17:25:58.733000+00:00
Original source

m2's are most objects in the game like trees, yes
rektbyfaith
06-30-2023, 05:25 PM #10

Archived author: Foe • Posted: 2023-06-30T17:25:58.733000+00:00
Original source

m2's are most objects in the game like trees, yes

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