Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?

[DiscordArchive] is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?

[DiscordArchive] is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?

rektbyfaith
Administrator
0
05-29-2023, 04:39 AM
#1
Archived author: AiurJordan • Posted: 2023-05-29T04:39:35.546000+00:00
Original source

is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?
rektbyfaith
05-29-2023, 04:39 AM #1

Archived author: AiurJordan • Posted: 2023-05-29T04:39:35.546000+00:00
Original source

is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?

rektbyfaith
Administrator
0
05-29-2023, 04:54 AM
#2
Archived author: AiurJordan • Posted: 2023-05-29T04:54:16.014000+00:00
Original source

I tried setting `Pet.RankMod.Health = 0` and it has not changed the health, but some pets still have multiplied health, (like the Warlock Imp). 434 HP at level 12
rektbyfaith
05-29-2023, 04:54 AM #2

Archived author: AiurJordan • Posted: 2023-05-29T04:54:16.014000+00:00
Original source

I tried setting `Pet.RankMod.Health = 0` and it has not changed the health, but some pets still have multiplied health, (like the Warlock Imp). 434 HP at level 12

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