[DiscordArchive] is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?
[DiscordArchive] is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?
Archived author: AiurJordan • Posted: 2023-05-29T04:39:35.546000+00:00
Original source
is there a simple way to have `Rate.Creature.Normal.HP ` not affect Player summoned minions?
Archived author: AiurJordan • Posted: 2023-05-29T04:54:16.014000+00:00
Original source
I tried setting `Pet.RankMod.Health = 0` and it has not changed the health, but some pets still have multiplied health, (like the Warlock Imp). 434 HP at level 12