Forums WoW Modding Discussion Modeling [Archive] [Reskin] Warrior s1 -> Selin Fireheart!

[Archive] [Reskin] Warrior s1 -> Selin Fireheart!

[Archive] [Reskin] Warrior s1 -> Selin Fireheart!

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rektbyfaith
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11-04-2025, 10:58 AM
#11
Archived author: MistressX • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: If you were interested in reskinning a set of boots for this set, I would suggest the Sunstrider Warboots from Magisters. They are easy to obtain, decent specs and around the same item level as the S1 gear anyway.

I guess it depends on how easy/hard this is to do (I have NO idea lol) but either way, great work [Image: smile.png] very happy you did this!
rektbyfaith
11-04-2025, 10:58 AM #11

Archived author: MistressX • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: If you were interested in reskinning a set of boots for this set, I would suggest the Sunstrider Warboots from Magisters. They are easy to obtain, decent specs and around the same item level as the S1 gear anyway.

I guess it depends on how easy/hard this is to do (I have NO idea lol) but either way, great work [Image: smile.png] very happy you did this!

rektbyfaith
Administrator
0
11-04-2025, 10:58 AM
#12
Archived author: bonbon33 • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: meh so nice [Image: smile.png]
rektbyfaith
11-04-2025, 10:58 AM #12

Archived author: bonbon33 • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: meh so nice [Image: smile.png]

rektbyfaith
Administrator
0
11-04-2025, 10:58 AM
#13
Archived author: Randie • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: Thanks to all of you guys [Image: smile.png] And Mistress, I might reskin some of the other Gladiator gear (weps, boots etc) to fit with this reskin as well ... In a while ;P
rektbyfaith
11-04-2025, 10:58 AM #13

Archived author: Randie • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: Thanks to all of you guys [Image: smile.png] And Mistress, I might reskin some of the other Gladiator gear (weps, boots etc) to fit with this reskin as well ... In a while ;P

rektbyfaith
Administrator
0
11-04-2025, 10:58 AM
#14
Archived author: Corroasive • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: sorry to ask i'm new........ so how do you do model reskins?
rektbyfaith
11-04-2025, 10:58 AM #14

Archived author: Corroasive • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: sorry to ask i'm new........ so how do you do model reskins?

rektbyfaith
Administrator
0
11-04-2025, 10:58 AM
#15
Archived author: MistressX • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: Hey Random, I downloaded this and have been playing around all morning - the armor looks amazing! However I did discover a couple of bugs about it which I will explain. It appears that areas like the neck, where the skin should be visible, are covered in black. I am guessing that this is a transparency issue ( I know some games use black as a transparent color for certain kinds of textures)

I discovered this because I used Glitchy's model editor to convert my toon's belt and boots to the S1 Marshal's plate armor - to my pleasant surprise, they actually matched this reskin by default! So I am guessing that the belt and boots draw from the same resources.

However, the belt, when equipped, covers the legs in the same solid black as the neck, I assume this part of the texture was meant to be transparent as well.

The only other thing of interest is that the specularity (shinyness) of the shoulders and helm is gone as well. This is a far less 'urgent' matter of course but I thought it should be mentioned in case you looked at it again.

[Image: bugreportud9.jpg]
rektbyfaith
11-04-2025, 10:58 AM #15

Archived author: MistressX • Posted: 2025-11-04T11:58:06.099499
Original source

Quote: Hey Random, I downloaded this and have been playing around all morning - the armor looks amazing! However I did discover a couple of bugs about it which I will explain. It appears that areas like the neck, where the skin should be visible, are covered in black. I am guessing that this is a transparency issue ( I know some games use black as a transparent color for certain kinds of textures)

I discovered this because I used Glitchy's model editor to convert my toon's belt and boots to the S1 Marshal's plate armor - to my pleasant surprise, they actually matched this reskin by default! So I am guessing that the belt and boots draw from the same resources.

However, the belt, when equipped, covers the legs in the same solid black as the neck, I assume this part of the texture was meant to be transparent as well.

The only other thing of interest is that the specularity (shinyness) of the shoulders and helm is gone as well. This is a far less 'urgent' matter of course but I thought it should be mentioned in case you looked at it again.

[Image: bugreportud9.jpg]

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