[DiscordArchive] That could be a good shout - what I'm going for is a scripted sequence where a questgiver + the play
[DiscordArchive] That could be a good shout - what I'm going for is a scripted sequence where a questgiver + the play
Archived author: aweirddude • Posted: 2023-01-13T14:30:34.802000+00:00
Original source
That could be a good shout - what I'm going for is a scripted sequence where a questgiver + the player move to a separate phase on the quest accept, run into a building and confront two others via a timed action list. How would I go about making a system like that do you think?
Archived author: M'Dic • Posted: 2023-01-13T14:31:31.132000+00:00
Original source
You know now. I just explained it to you fully.
Archived author: Nyeriah • Posted: 2023-01-13T14:32:48.375000+00:00
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It’s possible to lose data if you ctrl c if that’s what you’re concerned
Archived author: Nyeriah • Posted: 2023-01-13T14:33:10.304000+00:00
Original source
Characters, for example, won’t save
Archived author: Rymercyble • Posted: 2023-01-13T14:34:06.643000+00:00
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well here it is
Archived author: Nyeriah • Posted: 2023-01-13T14:34:10.933000+00:00
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It’s a clean process shutdown and that’s correct, but it doesn’t account for the save procedures
Archived author: Nyeriah • Posted: 2023-01-13T14:35:01.865000+00:00
Original source
Issuing the shutdown command is the only way to ensure nothing is lost as the server will gracefully save everything before shutting down
Archived author: M'Dic • Posted: 2023-01-13T14:36:29.822000+00:00
Original source
Save occurs in my end from what i am doing now