[DiscordArchive] Are you using the latest commit of AC?
[DiscordArchive] Are you using the latest commit of AC?
Archived author: Revision • Posted: 2023-01-12T15:12:53.004000+00:00
Original source
Are you using the latest commit of AC?
Archived author: Apologize • Posted: 2023-01-12T15:15:34.111000+00:00
Original source
yes
Archived author: Revision • Posted: 2023-01-12T15:16:51.736000+00:00
Original source
Are you sure? The crash says 3 days ago.
Archived author: Revision • Posted: 2023-01-12T15:17:30.725000+00:00
Original source
There was a crashfix yesterday, not that I know what exactly it addressed but it's there.
Archived author: Apologize • Posted: 2023-01-12T15:26:56.941000+00:00
Original source
I put the fix of the last crash on the source, but this is different
Archived author: Apologize • Posted: 2023-01-12T15:27:16.245000+00:00
Original source
I poured N-Fix, but today I have this crash.
I have had this problem for several days
Archived author: Revision • Posted: 2023-01-12T15:28:17.840000+00:00
Original source
I can't read crash logs so I can't even begin to speculate but I'm sure someone will help you at their earliest convenience.
Archived author: M'Dic • Posted: 2023-01-12T15:29:37.399000+00:00
Original source
```cpp
Program stopped at 0x7ffff73ff00b.
It stopped with signal SIGABRT, Aborted.
BACKTRACE
#0 __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50
#1 0x00007ffff73de859 in __GI_abort () at abort.c:79
#2 0x00007ffff77b9a31 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6
#3 0x00007ffff77c55dc in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x00007ffff77c5647 in std::terminate() () from /lib/x86_64-linux-gnu/libstdc++.so.6
#5 0x0000000000e9abab in std::thread::~thread (this=0x7ffff73ff00b <__GI_raise+203>) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/thread:157
#6 std::destroy_at<std::thread> (__location=0x7ffff73ff00b <__GI_raise+203>) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/stl_construct.h:88
#7 std::_Destroy<std::thread> (__pointer=0x7ffff73ff00b <__GI_raise+203>) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/stl_construct.h:138
#8 std::_Destroy_aux<false>::__destroy<std::thread*> (__first=<optimized out>, __last=0x0) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/stl_construct.h:152
#9 std::_Destroy<std::thread*> (__first=0x2, __last=0x0) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/stl_construct.h:184
#10 std::_Destroy<std::thread*, std::thread> (__first=0x2, __last=0x0) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/alloc_traits.h:738
#11 std::vector<std::thread, std::allocator<std::thread> >::~vector (this=0x1aa2590 <MapMgr::instance()::instance+392>) at /usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/stl_vector.h:680
#12 MapUpdater::~MapUpdater (this=0x1aa24e0 <MapMgr::instance()::instance+216>) at /root/azerothcore/src/server/game/Maps/MapUpdater.h:34
#13 0x0000000000e98c24 in MapMgr::~MapMgr (this=0x1aa2408 <MapMgr::instance()::instance>) at /root/azerothcore/src/server/game/Maps/MapMgr.cpp:47
#14 0x00007ffff74028a7 in __run_exit_handlers (status=-1, listp=0x7ffff75a8718 <__exit_funcs>, run_list_atexit=run_list_atexit@entry=true, run_dtors=run_dtors@entry=true) at exit.c:108
#15 0x00007ffff7402a60 in __GI_exit (status=<optimized out>) at exit.c:139
#16 0x0000000000464202 in ACSoapThread (host=..., port=<optimized out>) at /root/azerothcore/src/server/apps/worldserver/ACSoap/ACSoap.cpp:39
#17 0x00007ffff77f26b4 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6
#18 0x00007ffff7956609 in start_thread (arg=<optimized out>) at pthread_create.c:477
#19 0x00007ffff74db133 in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95```
Archived author: M'Dic • Posted: 2023-01-12T15:30:58.354000+00:00
Original source
crashing at a map instance
Archived author: M'Dic • Posted: 2023-01-12T15:32:34.658000+00:00
Original source
what custom stuff you got going on