[DiscordArchive] From what folder did you run cmake?
[DiscordArchive] From what folder did you run cmake?
Archived author: Revision • Posted: 2022-10-31T19:53:15.841000+00:00
Original source
No, there's no difference in that.
Archived author: Revision • Posted: 2022-10-31T19:53:36.816000+00:00
Original source
I can't imagine it wouldn't be there but I assume mod-ahbot is listed in `build/modules/CMakeFiles/modules.dir/`
![[Image: unknown.png?ex=690c5412&is=690b0292&hm=5...5456d3216&]](https://cdn.discordapp.com/attachments/284406375495368704/1036729750909100152/unknown.png?ex=690c5412&is=690b0292&hm=5f2313fe7ef4d4ea036b2e19ea274c6dd4975645f5ecf422bbbf2ef5456d3216&)
Archived author: Kiwi • Posted: 2022-10-31T19:53:54.205000+00:00
Original source
![[Image: unknown.png?ex=690c5412&is=690b0292&hm=5...5456d3216&]](https://cdn.discordapp.com/attachments/284406375495368704/1036729750909100152/unknown.png?ex=690c5412&is=690b0292&hm=5f2313fe7ef4d4ea036b2e19ea274c6dd4975645f5ecf422bbbf2ef5456d3216&)
Archived author: Kiwi • Posted: 2022-10-31T19:55:17.070000+00:00
Original source
unrelated, but a weird thing with guildhouse is that i can even spawn the NPC but it doesn't have any dialogue options : )
Archived author: Kiwi • Posted: 2022-10-31T19:55:35.107000+00:00
Original source
despite having pretty much all the same symptoms as this, where everything looks right and i did all the SQL junk right
Archived author: Revision • Posted: 2022-10-31T19:55:45.157000+00:00
Original source
That's because the script doesn't exist. The DBErrors.log file should mention the fact that the script doesn't exist.
Archived author: Kiwi • Posted: 2022-10-31T19:55:48.904000+00:00
Original source
because if i didnt do the SQL right, i wouldn't even be able to spawn the NPC