[DiscordArchive] Did you run cmake and then re compile?
[DiscordArchive] Did you run cmake and then re compile?
Archived author: 0xCiBeR • Posted: 2023-06-09T02:03:24.278000+00:00
Original source
Did you run cmake and then re compile?
Archived author: 0xCiBeR • Posted: 2023-06-09T02:03:35.384000+00:00
Original source
I mean, after adding the module folder
Archived author: ritzmenardi • Posted: 2023-06-09T02:04:11.229000+00:00
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I just followed the classic instructions here: https://www.azerothcore.org/wiki/linux-c...stallation
It doesn't say to use cmake, just make
Archived author: 0xCiBeR • Posted: 2023-06-09T02:04:36.676000+00:00
Original source
Yeah so when you add a module you have to re run cmake so the module files get linked to the solution
Archived author: 0xCiBeR • Posted: 2023-06-09T02:04:53.914000+00:00
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I’m sure there is docs give me a sec
Archived author: ritzmenardi • Posted: 2023-06-09T02:05:00.926000+00:00
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OH WAIT it totally does say to use cmake sorry I'm dumb, lemme try that
Archived author: ritzmenardi • Posted: 2023-06-09T02:05:04.991000+00:00
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I just must have missed it somehow
Archived author: 0xCiBeR • Posted: 2023-06-09T02:06:23.422000+00:00
Original source
Can happen! Should work after that, just to be safe I’d delete the manually created lua_scripts folder but might not affect at all
Archived author: ritzmenardi • Posted: 2023-06-09T02:06:44.176000+00:00
Original source
tyvm I'll let you know if it doesn't work ❤️
Archived author: 0xCiBeR • Posted: 2023-06-09T02:07:54.288000+00:00
Original source
Inside the server you can validate the module is on using .server debug it should list there