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[DiscordArchive] typing .lla queue manually does work?

[DiscordArchive] typing .lla queue manually does work?

rektbyfaith
Administrator
0
03-11-2023, 08:01 AM
#1
Archived author: kabi • Posted: 2023-03-11T08:01:41.971000+00:00
Original source

typing .lla queue manually does work?
rektbyfaith
03-11-2023, 08:01 AM #1

Archived author: kabi • Posted: 2023-03-11T08:01:41.971000+00:00
Original source

typing .lla queue manually does work?

rektbyfaith
Administrator
0
03-11-2023, 08:02 AM
#2
Archived author: Racknar0 • Posted: 2023-03-11T08:02:27.907000+00:00
Original source

if i write it manually if it works fine
rektbyfaith
03-11-2023, 08:02 AM #2

Archived author: Racknar0 • Posted: 2023-03-11T08:02:27.907000+00:00
Original source

if i write it manually if it works fine

rektbyfaith
Administrator
0
03-11-2023, 08:04 AM
#3
Archived author: Racknar0 • Posted: 2023-03-11T08:04:02.526000+00:00
Original source

I add the command to a gossip and it writes me the command instead of executing it
`player:Say(".lla queue", 0)`
rektbyfaith
03-11-2023, 08:04 AM #3

Archived author: Racknar0 • Posted: 2023-03-11T08:04:02.526000+00:00
Original source

I add the command to a gossip and it writes me the command instead of executing it
`player:Say(".lla queue", 0)`

rektbyfaith
Administrator
0
03-11-2023, 08:11 AM
#4
Archived author: Honey • Posted: 2023-03-11T08:11:23.162000+00:00
Original source

There is RunCommand() but that acts like the command is executed in the server console.
I can't think of a way to achieve what you're looking for. Not without modifying the lla module.
rektbyfaith
03-11-2023, 08:11 AM #4

Archived author: Honey • Posted: 2023-03-11T08:11:23.162000+00:00
Original source

There is RunCommand() but that acts like the command is executed in the server console.
I can't think of a way to achieve what you're looking for. Not without modifying the lla module.

rektbyfaith
Administrator
0
03-11-2023, 08:35 AM
#5
Archived author: Foe • Posted: 2023-03-11T08:35:22.624000+00:00
Original source

You can't send chat commands from the server like that
rektbyfaith
03-11-2023, 08:35 AM #5

Archived author: Foe • Posted: 2023-03-11T08:35:22.624000+00:00
Original source

You can't send chat commands from the server like that

rektbyfaith
Administrator
0
03-11-2023, 08:43 AM
#6
Archived author: kabi • Posted: 2023-03-11T08:43:02.080000+00:00
Original source

I tried `print(RunCommand('server info'))` on command `#test` in ingame chat and it prints empty lines in the console, no errors
I can not wrap my head around that
rektbyfaith
03-11-2023, 08:43 AM #6

Archived author: kabi • Posted: 2023-03-11T08:43:02.080000+00:00
Original source

I tried `print(RunCommand('server info'))` on command `#test` in ingame chat and it prints empty lines in the console, no errors
I can not wrap my head around that

rektbyfaith
Administrator
0
03-11-2023, 09:12 AM
#7
Archived author: Foe • Posted: 2023-03-11T09:12:22.507000+00:00
Original source

Run Command doesn't return anything
rektbyfaith
03-11-2023, 09:12 AM #7

Archived author: Foe • Posted: 2023-03-11T09:12:22.507000+00:00
Original source

Run Command doesn't return anything

rektbyfaith
Administrator
0
03-11-2023, 09:12 AM
#8
Archived author: Foe • Posted: 2023-03-11T09:12:37.589000+00:00
Original source

It just executes a server level command
rektbyfaith
03-11-2023, 09:12 AM #8

Archived author: Foe • Posted: 2023-03-11T09:12:37.589000+00:00
Original source

It just executes a server level command

rektbyfaith
Administrator
0
03-11-2023, 09:25 AM
#9
Archived author: kabi • Posted: 2023-03-11T09:25:12.555000+00:00
Original source

ok I think I understand now. commands where a player is needed (.gm on) do not work, but commands without player context (server info) and commands targeting a player by name (tele name jintao stormwind) work. thanks for the clarification
rektbyfaith
03-11-2023, 09:25 AM #9

Archived author: kabi • Posted: 2023-03-11T09:25:12.555000+00:00
Original source

ok I think I understand now. commands where a player is needed (.gm on) do not work, but commands without player context (server info) and commands targeting a player by name (tele name jintao stormwind) work. thanks for the clarification

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