[DiscordArchive] typing .lla queue manually does work?
[DiscordArchive] typing .lla queue manually does work?
Archived author: kabi • Posted: 2023-03-11T08:01:41.971000+00:00
Original source
typing .lla queue manually does work?
Archived author: Racknar0 • Posted: 2023-03-11T08:02:27.907000+00:00
Original source
if i write it manually if it works fine
Archived author: Racknar0 • Posted: 2023-03-11T08:04:02.526000+00:00
Original source
I add the command to a gossip and it writes me the command instead of executing it
`player:Say(".lla queue", 0)`
Archived author: Honey • Posted: 2023-03-11T08:11:23.162000+00:00
Original source
There is RunCommand() but that acts like the command is executed in the server console.
I can't think of a way to achieve what you're looking for. Not without modifying the lla module.
Archived author: Foe • Posted: 2023-03-11T08:35:22.624000+00:00
Original source
You can't send chat commands from the server like that
Archived author: kabi • Posted: 2023-03-11T08:43:02.080000+00:00
Original source
I tried `print(RunCommand('server info'))` on command `#test` in ingame chat and it prints empty lines in the console, no errors
I can not wrap my head around that
Archived author: Foe • Posted: 2023-03-11T09:12:22.507000+00:00
Original source
Run Command doesn't return anything
Archived author: Foe • Posted: 2023-03-11T09:12:37.589000+00:00
Original source
It just executes a server level command
Archived author: kabi • Posted: 2023-03-11T09:25:12.555000+00:00
Original source
ok I think I understand now. commands where a player is needed (.gm on) do not work, but commands without player context (server info) and commands targeting a player by name (tele name jintao stormwind) work. thanks for the clarification