[DiscordArchive] No idea, sorry. Try the AC wiki, item_instance?
[DiscordArchive] No idea, sorry. Try the AC wiki, item_instance?
Archived author: Honey • Posted: 2022-08-20T10:58:34.276000+00:00
Original source
No idea, sorry. Try the AC wiki, item_instance?
Archived author: Sopze • Posted: 2022-08-20T10:59:46.656000+00:00
Original source
I think i found what i needed here https://trinitycore.net/db/d7b/ItemDefin...ource.html
Archived author: Sopze • Posted: 2022-08-20T10:59:51.309000+00:00
Original source
Thanks for the help anyway
Archived author: Honey • Posted: 2022-08-20T11:32:19.168000+00:00
Original source
I've been thinking of testing LuaJit rather than the multi state stuff.
Archived author: Foe • Posted: 2022-08-20T11:34:57.554000+00:00
Original source
Ah, you can use the luajit-new branch, then https://github.com/ElunaLuaEngine/ElunaT...luajit-new for a list of core side changes
[Embed: Comparing master...luajit-new · ElunaLuaEngine/ElunaTrinityWotlk]
Eluna Lua Engine merged with Trinity 3.3.5. Contribute to ElunaLuaEngine/ElunaTrinityWotlk development by creating an account on GitHub.
https://github.com/ElunaLuaEngine/ElunaT...luajit-new
Archived author: Foe • Posted: 2022-08-20T11:35:26.484000+00:00
Original source
Its primarily replacing the lualib dependency, then some new files (ElunaCompat) in the Eluna repo
Archived author: Foe • Posted: 2022-08-20T11:36:01.311000+00:00
Original source
should be drag/drop compatible mostly
Archived author: Honey • Posted: 2022-08-20T11:37:07.404000+00:00
Original source
I found that ElunaCompat file and tried replacing the 5.2 engine with LuaJit. But i couldn't get past the compile errors.
Archived author: Foe • Posted: 2022-08-20T11:38:04.293000+00:00
Original source
also the changes to ElunaTemplate.h and lmarshal.cpp
Archived author: Honey • Posted: 2022-08-20T11:38:49.424000+00:00
Original source
I took your whole luajit-new branch and added the changes to ACs mod-eluna. Even the missing semicolons