[DiscordArchive] Anyone ever thought about using ScyllaDB instead of slow-mo MySQL?
[DiscordArchive] Anyone ever thought about using ScyllaDB instead of slow-mo MySQL?
Archived author: lucian_apetrei • Posted: 2025-06-09T16:15:14.664000+00:00
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Anyone ever thought about using ScyllaDB instead of slow-mo MySQL?
Archived author: lucian_apetrei • Posted: 2025-06-09T16:15:36.231000+00:00
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single digit milisecond query time, off the shelf, no optimisation
Archived author: Rymercyble • Posted: 2025-06-09T16:34:13.633000+00:00
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im using it for logging....for core itself i dont see any point u dont need that performance anywhere
Archived author: Revision • Posted: 2025-06-09T16:43:11.042000+00:00
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Yeah I don't see much if any performance improvement from just switching the database used. You also have to consider what people know and use and there probably aren't many here who would be interested in making a switch like that.
Archived author: JudgeFae • Posted: 2025-06-09T16:52:21.561000+00:00
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It's probably a bit excessive but I clear out my entire build folder each time I install or uninstall a mod. It'll clean up any cmake issues
Archived author: Wizz • Posted: 2025-06-09T16:52:55.427000+00:00
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No problem, i wrote 1 by myself
Archived author: Rymercyble • Posted: 2025-06-09T17:00:54.142000+00:00
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now to be fair if we made it from scratch today we probably wouldnt use mysql more likely postgres or something
Archived author: Revision • Posted: 2025-06-09T17:12:11.909000+00:00
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Yes but it wasn't written from scratch or recently at all and mysql is not the bottleneck in this situation. I mean it doesn't matter what you throw at it unless you fix everything that's going to be causing a bottleneck.
Archived author: Revision • Posted: 2025-06-09T17:26:47.075000+00:00
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Just to make it clear, I'm not saying MySQL isn't bad. But as far as I can tell, with a limited knowledge of the emulator, it's more about how it's used rather than the choice of database itself. With playerbots, there have actually been people with a large amount of bots running (7000+) that had drives die because there's an insane amount of writes done at all times.
Archived author: Rymercyble • Posted: 2025-06-09T17:29:37.461000+00:00
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that doesnt sound realistic