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[DiscordArchive] Has it even for quests?

[DiscordArchive] Has it even for quests?

rektbyfaith
Administrator
0
03-30-2024, 05:02 PM
#1
Archived author: cyberpro98 • Posted: 2024-03-30T17:02:01.974000+00:00
Original source

Has it even for quests?
rektbyfaith
03-30-2024, 05:02 PM #1

Archived author: cyberpro98 • Posted: 2024-03-30T17:02:01.974000+00:00
Original source

Has it even for quests?

rektbyfaith
Administrator
0
03-30-2024, 05:03 PM
#2
Archived author: bandysc • Posted: 2024-03-30T17:03:57.769000+00:00
Original source

Can it edit quest_templaye? Yes, it can
rektbyfaith
03-30-2024, 05:03 PM #2

Archived author: bandysc • Posted: 2024-03-30T17:03:57.769000+00:00
Original source

Can it edit quest_templaye? Yes, it can

rektbyfaith
Administrator
0
03-30-2024, 06:29 PM
#3
Archived author: Elmsroth • Posted: 2024-03-30T18:29:44.908000+00:00
Original source

The calls are handled via OPCodes
rektbyfaith
03-30-2024, 06:29 PM #3

Archived author: Elmsroth • Posted: 2024-03-30T18:29:44.908000+00:00
Original source

The calls are handled via OPCodes

rektbyfaith
Administrator
0
03-30-2024, 06:30 PM
#4
Archived author: Elmsroth • Posted: 2024-03-30T18:30:16.488000+00:00
Original source

So you have lots of HandleXXXXOpCode methods with lost of underlying calls to several entities
rektbyfaith
03-30-2024, 06:30 PM #4

Archived author: Elmsroth • Posted: 2024-03-30T18:30:16.488000+00:00
Original source

So you have lots of HandleXXXXOpCode methods with lost of underlying calls to several entities

rektbyfaith
Administrator
0
03-30-2024, 06:35 PM
#5
Archived author: Elmsroth • Posted: 2024-03-30T18:35:41.047000+00:00
Original source

Well there is no such things like MVC in emulators.
We simulate the server side by handling Sent OPcodes then trying to mimic the server behavior with all interactions.
It is more an event driven design with lots of spaghetti on top of it.
rektbyfaith
03-30-2024, 06:35 PM #5

Archived author: Elmsroth • Posted: 2024-03-30T18:35:41.047000+00:00
Original source

Well there is no such things like MVC in emulators.
We simulate the server side by handling Sent OPcodes then trying to mimic the server behavior with all interactions.
It is more an event driven design with lots of spaghetti on top of it.

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