[DiscordArchive] Does anyone have additional thoughts on this? Is the aoe-circle-on-use this an item property that ca
[DiscordArchive] Does anyone have additional thoughts on this? Is the aoe-circle-on-use this an item property that ca
Archived author: sudlud • Posted: 2023-09-27T07:51:41.218000+00:00
Original source
Does anyone have additional thoughts on this? Is the aoe-circle-on-use this an item property that can be changed?
Archived author: KJack • Posted: 2023-09-27T08:23:01.486000+00:00
Original source
Notes for anyone following - `OnDamage` allows you to change the actual damage that lands on the player, but the combat log and the floating combat text still have the original values. I'm moving over to the `Modify*` values to fix this. Still no idea what `DealDamage` does.
Archived author: Honey • Posted: 2023-09-27T08:26:17.921000+00:00
Original source
Maybe you want to look at Rymercybles logging module to see which hooks he used.
Archived author: KJack • Posted: 2023-09-27T08:27:33.702000+00:00
Original source
first i've heard of it. to google!
Archived author: Honey • Posted: 2023-09-27T08:27:48.778000+00:00
Original source
There's a link from yesterday in <#379054496887603200>
Archived author: Honey • Posted: 2023-09-27T08:28:08.481000+00:00
Original source
https://discord.com/channels/21758927576...4560564275
Archived author: KJack • Posted: 2023-09-27T08:32:23.579000+00:00
Original source
doesn't look like they're catching DealDamage or any of the Modify hooks, but I see how I could update the combat log if I wanted to do that separately.
Archived author: Honey • Posted: 2023-09-27T08:34:02.120000+00:00
Original source
Yeah, the whole handling and log train of scripts looks weird really.
Especially that one doesn't change the other with the hooks we have.
Archived author: KJack • Posted: 2023-09-27T08:34:54.375000+00:00
Original source
hoping i can move everything to the `Modify*` hooks and get what I need without having to touch the logs directly. we'll see though.
and honestly very curious if `DealDamage` actually does anything.
Archived author: Honey • Posted: 2023-09-27T08:39:13.776000+00:00
Original source
So am I