Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] can i trust that `OnCreatureAddWorld` only fires once per creature?

[DiscordArchive] can i trust that `OnCreatureAddWorld` only fires once per creature?

[DiscordArchive] can i trust that `OnCreatureAddWorld` only fires once per creature?

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rektbyfaith
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05-25-2023, 07:20 AM
#11
Archived author: KJack • Posted: 2023-05-25T07:20:11.266000+00:00
Original source

are dead creatures actually removed from the world? if they're permanent spawns, I don't think they are.
rektbyfaith
05-25-2023, 07:20 AM #11

Archived author: KJack • Posted: 2023-05-25T07:20:11.266000+00:00
Original source

are dead creatures actually removed from the world? if they're permanent spawns, I don't think they are.

rektbyfaith
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05-25-2023, 07:20 AM
#12
Archived author: KJack • Posted: 2023-05-25T07:20:20.810000+00:00
Original source

summoned creatures would be
rektbyfaith
05-25-2023, 07:20 AM #12

Archived author: KJack • Posted: 2023-05-25T07:20:20.810000+00:00
Original source

summoned creatures would be

rektbyfaith
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05-25-2023, 07:20 AM
#13
Archived author: Anchy • Posted: 2023-05-25T07:20:31.984000+00:00
Original source

I think they turn invisible? from what I have observed with GM on
rektbyfaith
05-25-2023, 07:20 AM #13

Archived author: Anchy • Posted: 2023-05-25T07:20:31.984000+00:00
Original source

I think they turn invisible? from what I have observed with GM on

rektbyfaith
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05-25-2023, 07:20 AM
#14
Archived author: Anchy • Posted: 2023-05-25T07:20:32.592000+00:00
Original source

lol
rektbyfaith
05-25-2023, 07:20 AM #14

Archived author: Anchy • Posted: 2023-05-25T07:20:32.592000+00:00
Original source

lol

rektbyfaith
Administrator
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05-25-2023, 07:20 AM
#15
Archived author: KJack • Posted: 2023-05-25T07:20:53.660000+00:00
Original source

that sounds right. so maybe store their GUID but do an `IsDead()` check before altering them.
rektbyfaith
05-25-2023, 07:20 AM #15

Archived author: KJack • Posted: 2023-05-25T07:20:53.660000+00:00
Original source

that sounds right. so maybe store their GUID but do an `IsDead()` check before altering them.

rektbyfaith
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05-25-2023, 07:21 AM
#16
Archived author: KJack • Posted: 2023-05-25T07:21:05.076000+00:00
Original source

summoned creatures would need to be removed from the list for sure though
rektbyfaith
05-25-2023, 07:21 AM #16

Archived author: KJack • Posted: 2023-05-25T07:21:05.076000+00:00
Original source

summoned creatures would need to be removed from the list for sure though

rektbyfaith
Administrator
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05-25-2023, 07:21 AM
#17
Archived author: Anchy • Posted: 2023-05-25T07:21:16.975000+00:00
Original source

good luck with that
rektbyfaith
05-25-2023, 07:21 AM #17

Archived author: Anchy • Posted: 2023-05-25T07:21:16.975000+00:00
Original source

good luck with that

rektbyfaith
Administrator
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05-25-2023, 07:21 AM
#18
Archived author: Anchy • Posted: 2023-05-25T07:21:20.856000+00:00
Original source

I have to go out
rektbyfaith
05-25-2023, 07:21 AM #18

Archived author: Anchy • Posted: 2023-05-25T07:21:20.856000+00:00
Original source

I have to go out

rektbyfaith
Administrator
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05-25-2023, 07:21 AM
#19
Archived author: KJack • Posted: 2023-05-25T07:21:21.585000+00:00
Original source

lol, thanks!
rektbyfaith
05-25-2023, 07:21 AM #19

Archived author: KJack • Posted: 2023-05-25T07:21:21.585000+00:00
Original source

lol, thanks!

rektbyfaith
Administrator
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05-25-2023, 08:29 AM
#20
Archived author: KJack • Posted: 2023-05-25T08:29:37.287000+00:00
Original source

<@228769085834395648> great idea, working well. i can easily store a list of pointers to the creatures in a map. and it looks like they're all "added to world" from the beginning, even with the player a distance away.
[Image: image.png?ex=690c5c71&is=690b0af1&hm=d5b...f52933181&]
rektbyfaith
05-25-2023, 08:29 AM #20

Archived author: KJack • Posted: 2023-05-25T08:29:37.287000+00:00
Original source

<@228769085834395648> great idea, working well. i can easily store a list of pointers to the creatures in a map. and it looks like they're all "added to world" from the beginning, even with the player a distance away.
[Image: image.png?ex=690c5c71&is=690b0af1&hm=d5b...f52933181&]

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