[Archive] [Work in Progress] Bonehook 1h Sword
[Archive] [Work in Progress] Bonehook 1h Sword
Quote:THIS MODEL IS NO LONGER IN PROGRESS (sorry guys it's older then hell, and I've run into many problems and have given up on it.) 6/25/09
UPDATE#2:
I decided not to include the skulls. They make the model about 24mb, and that's pretty damn big. Without them it's about 9mb, still large but low enough for me.
Here's the skin I made applied to the model:
and here it is in WowModelViewer:
...but here it is when I run WoW:
I'm not sure what could have caused this but my best guess is that it's the "optimize" modifier that I added to try and reduce file size. I'm going to try a few things (undo that modifier first) to make it work right. I'll post more updates when I find out.
UPDATE#1:
I took about 2 hours trying to model the skulls myself, only to realize that I SUCKED at making them~ So I simply searched the interweb for a new one!
Here's the skull(s), applied to the model:
ORIGINAL POST:
Here's a custom sword i began working on yesterday. I DID NOT design this sword, I only found the image online some while back. ~ I only take credit for turning this sword into a model
I have about a total of 5 hours put into modeling this. So here's my progress!
I'm gettin ready to attempt to make the skulls, but I might just use the skull model I have been using on my other models... idk yet. I'll try to make new ones anyways... :-\
I'm estimating an additional 4 hours in touching up the model and making sure it will import to wow. Then an hour or two creating a custom texture for it.
Please post here and let me know what you think!!!
Your comments are greatly appreciated.
Archived author: synthblade • Posted: 2025-11-04T11:56:27.414744
Original source
Quote:THIS MODEL IS NO LONGER IN PROGRESS (sorry guys it's older then hell, and I've run into many problems and have given up on it.) 6/25/09
UPDATE#2:
I decided not to include the skulls. They make the model about 24mb, and that's pretty damn big. Without them it's about 9mb, still large but low enough for me.
Here's the skin I made applied to the model:
and here it is in WowModelViewer:
...but here it is when I run WoW:
I'm not sure what could have caused this but my best guess is that it's the "optimize" modifier that I added to try and reduce file size. I'm going to try a few things (undo that modifier first) to make it work right. I'll post more updates when I find out.
UPDATE#1:
I took about 2 hours trying to model the skulls myself, only to realize that I SUCKED at making them~ So I simply searched the interweb for a new one!
Here's the skull(s), applied to the model:
ORIGINAL POST:
Here's a custom sword i began working on yesterday. I DID NOT design this sword, I only found the image online some while back. ~ I only take credit for turning this sword into a model
I have about a total of 5 hours put into modeling this. So here's my progress!
I'm gettin ready to attempt to make the skulls, but I might just use the skull model I have been using on my other models... idk yet. I'll try to make new ones anyways... :-\
I'm estimating an additional 4 hours in touching up the model and making sure it will import to wow. Then an hour or two creating a custom texture for it.
Please post here and let me know what you think!!!
Your comments are greatly appreciated.
Quote: That looks wicked, great job. I can already tell you're putting a lot of effort into that model. I swear Blizzard designers should take lessons from you, I think they've lacked a lot of creativity when designing weapons/armor lately.
EDIT: +Repx2 when my cooldown resets.
Archived author: PossiblePancakes • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: That looks wicked, great job. I can already tell you're putting a lot of effort into that model. I swear Blizzard designers should take lessons from you, I think they've lacked a lot of creativity when designing weapons/armor lately.
EDIT: +Repx2 when my cooldown resets.
Quote: incredible! good work i will def bookmark this thread and keep checking to see when its done :wave:
+Rep
Archived author: bloodcraze18 • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: incredible! good work i will def bookmark this thread and keep checking to see when its done :wave:
+Rep
Quote:Wow looks very nice. Impressive +rep
Archived author: Stans Dad • Posted: 2025-11-04T11:56:27.414744
Original source
Quote:Wow looks very nice. Impressive +rep
Quote: Sexy, I will use this one if you release it >>
Archived author: [Blaze] • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: Sexy, I will use this one if you release it >>
Quote: synthblade THAS IS COOL +rep
Archived author: Podpalak • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: synthblade THAS IS COOL +rep
Quote: sweet ass (filler)
Archived author: ^Xayo • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: sweet ass (filler)
Quote: looks awesome dude i see your 3d skills are going upand the original author of that design is Wen-M on deviantart
his page is here Wen-M on deviantART ... that dude makes some nifty stuff
Archived author: Goshujinsama • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: looks awesome dude i see your 3d skills are going upand the original author of that design is Wen-M on deviantart
his page is here Wen-M on deviantART ... that dude makes some nifty stuff
Quote:Looks awesome =)
Its nice to see skills around here!
Archived author: Parog • Posted: 2025-11-04T11:56:27.414744
Original source
Quote:Looks awesome =)
Its nice to see skills around here!
Quote: Originally Posted by ^Xayo
sweet ass (filler)
NEEDS PARTICELS!?
Sweet ass wep mate! Keep up the work!!
3x+Rep
Archived author: R0w4n • Posted: 2025-11-04T11:56:27.414744
Original source
Quote: Originally Posted by ^Xayo
sweet ass (filler)
NEEDS PARTICELS!?
Sweet ass wep mate! Keep up the work!!
3x+Rep