Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Would the CI run faster if we didn't start everything in parallel? Or are we not limited on runners?

[DiscordArchive] Would the CI run faster if we didn't start everything in parallel? Or are we not limited on runners?

[DiscordArchive] Would the CI run faster if we didn't start everything in parallel? Or are we not limited on runners?

rektbyfaith
Administrator
0
10-31-2021, 10:01 AM
#1
Archived author: Drooppi • Posted: 2021-10-31T10:01:37.250000+00:00
Original source

Would the CI run faster if we didn't start everything in parallel? Or are we not limited on runners? At the moment if you start something that fails, it will try to build 8 or so versions of the core and typically fail all in the same manner. Wouldn't it be better if we had it chained, ie `core without modules on ubuntu 20.04` and **then** `all the rest` ? I know github actions seem a bit iffy to chain, but I think it could be worth the hassle?
rektbyfaith
10-31-2021, 10:01 AM #1

Archived author: Drooppi • Posted: 2021-10-31T10:01:37.250000+00:00
Original source

Would the CI run faster if we didn't start everything in parallel? Or are we not limited on runners? At the moment if you start something that fails, it will try to build 8 or so versions of the core and typically fail all in the same manner. Wouldn't it be better if we had it chained, ie `core without modules on ubuntu 20.04` and **then** `all the rest` ? I know github actions seem a bit iffy to chain, but I think it could be worth the hassle?

rektbyfaith
Administrator
0
10-31-2021, 10:45 AM
#2
Archived author: Linguster • Posted: 2021-10-31T10:45:46.025000+00:00
Original source

Guys - I'm not sure how it was in WotLK compared to Classic, but should mobs not reset after x seconds that they are not able to reach the player? (when stading in evade spot)
rektbyfaith
10-31-2021, 10:45 AM #2

Archived author: Linguster • Posted: 2021-10-31T10:45:46.025000+00:00
Original source

Guys - I'm not sure how it was in WotLK compared to Classic, but should mobs not reset after x seconds that they are not able to reach the player? (when stading in evade spot)

rektbyfaith
Administrator
0
10-31-2021, 10:45 AM
#3
Archived author: Linguster • Posted: 2021-10-31T10:45:49.101000+00:00
Original source


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rektbyfaith
10-31-2021, 10:45 AM #3

Archived author: Linguster • Posted: 2021-10-31T10:45:49.101000+00:00
Original source


[Image: unknown.png?ex=690bd39c&is=690a821c&hm=9...5c427c012&]

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