[DiscordArchive] I'm afraid one would need to register an event for every single object when using this, no?
[DiscordArchive] I'm afraid one would need to register an event for every single object when using this, no?
Archived author: Honey • Posted: 2021-07-21T12:43:53.710000+00:00
Original source
I'm afraid one would need to register an event for every single object when using this, no?
Archived author: jan_e • Posted: 2021-07-21T12:44:30.599000+00:00
Original source
i didnt quite understand from the docs if gameobject here can refer to the player finishing the quest
Archived author: jan_e • Posted: 2021-07-21T12:44:33.702000+00:00
Original source
or the object theyre interacting with
Archived author: Honey • Posted: 2021-07-21T12:44:36.504000+00:00
Original source
The Same exists for creatures btw
Archived author: Honey • Posted: 2021-07-21T12:45:07.017000+00:00
Original source
So i guess it's the object/creature where the Player can turn a q in
Archived author: Honey • Posted: 2021-07-21T12:48:30.454000+00:00
Original source
Found this issue, so it seems its missing. <https://github.com/ElunaLuaEngine/Eluna/issues/334>
I'd love to add it, assuming it exists already in the core.