[DiscordArchive] How does the client know how much damage should spells deal?
[DiscordArchive] How does the client know how much damage should spells deal?
Archived author: Claudiodfc • Posted: 2021-06-14T12:41:50.805000+00:00
Original source
How does the client know how much damage should spells deal?
Archived author: Claudiodfc • Posted: 2021-06-14T12:42:09.938000+00:00
Original source
Are the values sent to server or are they also calculated on the client
Archived author: Claudiodfc • Posted: 2021-06-14T12:42:17.153000+00:00
Original source
And I'm referring to spell tooltips
Archived author: brotalnia • Posted: 2021-06-14T13:08:52.352000+00:00
Original source
the values in tooltips come from the data in Spell.dbc, which is a database file inside the client
Archived author: brotalnia • Posted: 2021-06-14T13:08:59.599000+00:00
Original source
but the server does it's own calculation for the damage
Archived author: brotalnia • Posted: 2021-06-14T13:09:44.806000+00:00
Original source
it would be very bad design to let the client tell the server how much damage your spells should do, cause then hackers can oneshot everything by sending fake numbers
Archived author: Deleted User • Posted: 2021-06-16T19:03:09.632000+00:00
Original source
I can't reproduce spinning bug, this spell works correctly on my server. Only mines seems to be bugged. Can anyone else try to test it please so I can fix it.