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[DiscordArchive] How does the client know how much damage should spells deal?

[DiscordArchive] How does the client know how much damage should spells deal?

rektbyfaith
Administrator
0
06-14-2021, 12:41 PM
#1
Archived author: Claudiodfc • Posted: 2021-06-14T12:41:50.805000+00:00
Original source

How does the client know how much damage should spells deal?
rektbyfaith
06-14-2021, 12:41 PM #1

Archived author: Claudiodfc • Posted: 2021-06-14T12:41:50.805000+00:00
Original source

How does the client know how much damage should spells deal?

rektbyfaith
Administrator
0
06-14-2021, 12:42 PM
#2
Archived author: Claudiodfc • Posted: 2021-06-14T12:42:09.938000+00:00
Original source

Are the values sent to server or are they also calculated on the client
rektbyfaith
06-14-2021, 12:42 PM #2

Archived author: Claudiodfc • Posted: 2021-06-14T12:42:09.938000+00:00
Original source

Are the values sent to server or are they also calculated on the client

rektbyfaith
Administrator
0
06-14-2021, 12:42 PM
#3
Archived author: Claudiodfc • Posted: 2021-06-14T12:42:17.153000+00:00
Original source

And I'm referring to spell tooltips
rektbyfaith
06-14-2021, 12:42 PM #3

Archived author: Claudiodfc • Posted: 2021-06-14T12:42:17.153000+00:00
Original source

And I'm referring to spell tooltips

rektbyfaith
Administrator
0
06-14-2021, 01:08 PM
#4
Archived author: brotalnia • Posted: 2021-06-14T13:08:52.352000+00:00
Original source

the values in tooltips come from the data in Spell.dbc, which is a database file inside the client
rektbyfaith
06-14-2021, 01:08 PM #4

Archived author: brotalnia • Posted: 2021-06-14T13:08:52.352000+00:00
Original source

the values in tooltips come from the data in Spell.dbc, which is a database file inside the client

rektbyfaith
Administrator
0
06-14-2021, 01:08 PM
#5
Archived author: brotalnia • Posted: 2021-06-14T13:08:59.599000+00:00
Original source

but the server does it's own calculation for the damage
rektbyfaith
06-14-2021, 01:08 PM #5

Archived author: brotalnia • Posted: 2021-06-14T13:08:59.599000+00:00
Original source

but the server does it's own calculation for the damage

rektbyfaith
Administrator
0
06-14-2021, 01:09 PM
#6
Archived author: brotalnia • Posted: 2021-06-14T13:09:44.806000+00:00
Original source

it would be very bad design to let the client tell the server how much damage your spells should do, cause then hackers can oneshot everything by sending fake numbers
rektbyfaith
06-14-2021, 01:09 PM #6

Archived author: brotalnia • Posted: 2021-06-14T13:09:44.806000+00:00
Original source

it would be very bad design to let the client tell the server how much damage your spells should do, cause then hackers can oneshot everything by sending fake numbers

rektbyfaith
Administrator
0
06-16-2021, 07:03 PM
#7
Archived author: Deleted User • Posted: 2021-06-16T19:03:09.632000+00:00
Original source

I can't reproduce spinning bug, this spell works correctly on my server. Only mines seems to be bugged. Can anyone else try to test it please so I can fix it.
rektbyfaith
06-16-2021, 07:03 PM #7

Archived author: Deleted User • Posted: 2021-06-16T19:03:09.632000+00:00
Original source

I can't reproduce spinning bug, this spell works correctly on my server. Only mines seems to be bugged. Can anyone else try to test it please so I can fix it.

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