[DiscordArchive] I cant understand why and what for UltraNix ported ObjectGuid class from trinity?
[DiscordArchive] I cant understand why and what for UltraNix ported ObjectGuid class from trinity?
Archived author: Bogir • Posted: 2021-06-01T06:00:14.284000+00:00
Original source
I cant understand why and what for UltraNix ported ObjectGuid class from trinity?
Archived author: Honey • Posted: 2021-06-01T06:08:30.088000+00:00
Original source
Because it wasnt possible to move gobjects without it. The client is coded so that gobjects never move. When you Updated a gobjects position Server side, it's Position did Not change.
With the port the core can also change the GUID of the gobject, which forces the client to update it.
Archived author: Bogir • Posted: 2021-06-01T07:38:00.416000+00:00
Original source
Maybe we should rename `GetCounter()` to `GetLowGuid()` or to `GetUint32()` ?
Where is the logic? <@!175631911450836993>
Archived author: Roboto • Posted: 2021-06-01T07:45:57.249000+00:00
Original source
Don't know, I'm not the one who wrote that