[Archive] {M}[Wip] Suzuki Motorbike
[Archive] {M}[Wip] Suzuki Motorbike
Quote:Hey everyone, since i have been doing lots of weapons, i decided to try to create something new, now the pics you will see are from the bike in the early steps, i need to improve some things in it and i have to study mount point for it to be completed, but until that day arrives, tell me what you think so far, ohh btw the pics are a bit retarded... it looks like the bike is a bit distorced but i guarantee you that doest happen in the model itself, its just a stupid angle...
Pics
If you have any critics or suggestions dont hesitate on posting!
Archived author: mike19910 • Posted: 2025-11-04T11:56:14.363499
Original source
Quote:Hey everyone, since i have been doing lots of weapons, i decided to try to create something new, now the pics you will see are from the bike in the early steps, i need to improve some things in it and i have to study mount point for it to be completed, but until that day arrives, tell me what you think so far, ohh btw the pics are a bit retarded... it looks like the bike is a bit distorced but i guarantee you that doest happen in the model itself, its just a stupid angle...
Pics
If you have any critics or suggestions dont hesitate on posting!
Quote: I like it. Very nice done actually!
But.. You should try to make the rear brake disk a bit rounder. It looks kinda square.
Archived author: samaron • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: I like it. Very nice done actually!
But.. You should try to make the rear brake disk a bit rounder. It looks kinda square.
Quote: Damn i want it!!!
Archived author: XjuanitoX • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: Damn i want it!!!
Quote: lol, did someone else notice that he always uses the same angles ??
THis is due to the reason that these are actually NEARLY 2d linearts..
srsly dude, no skills at all
Archived author: ^Xayo • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: lol, did someone else notice that he always uses the same angles ??
THis is due to the reason that these are actually NEARLY 2d linearts..
srsly dude, no skills at all
Quote:Mike, I am not trying to flame you, but as Xayo said, it seems that they are all 2d. And not only that, but it seems like they are taken out of pictures. IMO, you should make the models from scratch to look like them. They will look much nicer.
Archived author: Dwight K. Schrute • Posted: 2025-11-04T11:56:14.363499
Original source
Quote:Mike, I am not trying to flame you, but as Xayo said, it seems that they are all 2d. And not only that, but it seems like they are taken out of pictures. IMO, you should make the models from scratch to look like them. They will look much nicer.
Quote: onehand or twohand or maybe offhand =?
no sry i dont like it... looks a little bit crappy
Archived author: Soluhe • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: onehand or twohand or maybe offhand =?
no sry i dont like it... looks a little bit crappy
Quote:IM gonna post new pics from every angle so you can see its not 2d...
Archived author: mike19910 • Posted: 2025-11-04T11:56:14.363499
Original source
Quote:IM gonna post new pics from every angle so you can see its not 2d...
Quote: the lines are not straight i mean it looks like you had a lil bit speed making it .. which makes the tiers not really round
Archived author: themaster • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: the lines are not straight i mean it looks like you had a lil bit speed making it .. which makes the tiers not really round
Quote: OK, here's how mike does it...
He gets a 2d image, traces round it, adds in some extra vertices, and pops them up a bit. He then clones all the vertices, mirrors the clone, and welds some of the vertices together.
Modelling skills = none
Every single one of your models is WAAAAAY too flat, because of the way you're doing them. At least take some time to do it properly, and not make them look so shitty... Sorry, but I'm just fed up with you popping out these crap models almost every damn day.
Lineart fails.
Archived author: Yamachi • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: OK, here's how mike does it...
He gets a 2d image, traces round it, adds in some extra vertices, and pops them up a bit. He then clones all the vertices, mirrors the clone, and welds some of the vertices together.
Modelling skills = none
Every single one of your models is WAAAAAY too flat, because of the way you're doing them. At least take some time to do it properly, and not make them look so shitty... Sorry, but I'm just fed up with you popping out these crap models almost every damn day.
Lineart fails.
Quote: Originally Posted by mike19910
IM gonna post new pics from every angle so you can see its not 2d...
People are just jealous cuz you got talent. I like your work, no one else does it like you. Keep it up mate!
Archived author: Nomiss • Posted: 2025-11-04T11:56:14.363499
Original source
Quote: Originally Posted by mike19910
IM gonna post new pics from every angle so you can see its not 2d...
People are just jealous cuz you got talent. I like your work, no one else does it like you. Keep it up mate!