[DiscordArchive] I took a cursory glance on the pr, and it seems to me like the navigation system has two versions, o
[DiscordArchive] I took a cursory glance on the pr, and it seems to me like the navigation system has two versions, o
Archived author: 小爛土 • Posted: 2019-08-11T21:01:36.708000+00:00
Original source
I took a cursory glance on the pr, and it seems to me like the navigation system has two versions, one for an initial naviagation, and another to compute detours?
Archived author: 小爛土 • Posted: 2019-08-11T21:02:07.449000+00:00
Original source
but A* navigation, which is the industry standard wouldnt need that, and is very efficient
Archived author: Mik1893 • Posted: 2019-08-11T21:02:14.690000+00:00
Original source
mmh
Archived author: Mik1893 • Posted: 2019-08-11T21:02:41.539000+00:00
Original source
recast generates the navigation mesh, detour creates the pathing on top of recast generated mesh
Archived author: Mik1893 • Posted: 2019-08-11T21:02:52.582000+00:00
Original source
i thought only detour is used
Archived author: Mik1893 • Posted: 2019-08-11T21:02:54.177000+00:00
Original source
nothing else
Archived author: 小爛土 • Posted: 2019-08-11T21:03:54.700000+00:00
Original source
ah, again, it was just a cursory glance, so if recast is making the map and detour does the actual pathing, then it could be doing a*
Archived author: 小爛土 • Posted: 2019-08-11T21:04:26.458000+00:00
Original source
the naming was just throwing me
Archived author: Mik1893 • Posted: 2019-08-11T21:05:33.222000+00:00
Original source
yeah - recast is only "reading" the data from maps vmaps mmaps and basically generating the "mesh"
Archived author: Mik1893 • Posted: 2019-08-11T21:05:43.976000+00:00
Original source
so the virtual map of possible areas where to move