Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] <@269371564187713536> do you have modules/customizations?

[DiscordArchive] <@269371564187713536> do you have modules/customizations?

[DiscordArchive] <@269371564187713536> do you have modules/customizations?

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rektbyfaith
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0
08-23-2017, 02:10 PM
#51
Archived author: Perf.vig • Posted: 2017-08-23T14:10:27.272000+00:00
Original source

Other one here:
rektbyfaith
08-23-2017, 02:10 PM #51

Archived author: Perf.vig • Posted: 2017-08-23T14:10:27.272000+00:00
Original source

Other one here:

rektbyfaith
Administrator
0
08-23-2017, 02:10 PM
#52
Archived author: Perf.vig • Posted: 2017-08-23T14:10:29.216000+00:00
Original source

https://pastebin.com/2SfEBmGy
[Embed: [GDB] --- DEBUG: --- START [Thread debugging using libthread_db enabled] Using h - Pastebin.com]
https://pastebin.com/2SfEBmGy
rektbyfaith
08-23-2017, 02:10 PM #52

Archived author: Perf.vig • Posted: 2017-08-23T14:10:29.216000+00:00
Original source

https://pastebin.com/2SfEBmGy
[Embed: [GDB] --- DEBUG: --- START [Thread debugging using libthread_db enabled] Using h - Pastebin.com]
https://pastebin.com/2SfEBmGy

rektbyfaith
Administrator
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08-23-2017, 02:13 PM
#53
Archived author: Perf.vig • Posted: 2017-08-23T14:13:48.315000+00:00
Original source

The crash is the same one as reproduced here.
rektbyfaith
08-23-2017, 02:13 PM #53

Archived author: Perf.vig • Posted: 2017-08-23T14:13:48.315000+00:00
Original source

The crash is the same one as reproduced here.

rektbyfaith
Administrator
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08-23-2017, 02:14 PM
#54
Archived author: Perf.vig • Posted: 2017-08-23T14:14:01.512000+00:00
Original source

Exact same trace as far as i remember
rektbyfaith
08-23-2017, 02:14 PM #54

Archived author: Perf.vig • Posted: 2017-08-23T14:14:01.512000+00:00
Original source

Exact same trace as far as i remember

rektbyfaith
Administrator
0
08-23-2017, 02:14 PM
#55
Archived author: Perf.vig • Posted: 2017-08-23T14:14:10.915000+00:00
Original source

I tell, becouse i had
rektbyfaith
08-23-2017, 02:14 PM #55

Archived author: Perf.vig • Posted: 2017-08-23T14:14:10.915000+00:00
Original source

I tell, becouse i had

rektbyfaith
Administrator
0
08-23-2017, 02:14 PM
#56
Archived author: Perf.vig • Posted: 2017-08-23T14:14:16.721000+00:00
Original source

That gdb dump crash
rektbyfaith
08-23-2017, 02:14 PM #56

Archived author: Perf.vig • Posted: 2017-08-23T14:14:16.721000+00:00
Original source

That gdb dump crash

rektbyfaith
Administrator
0
08-23-2017, 02:14 PM
#57
Archived author: Perf.vig • Posted: 2017-08-23T14:14:33.943000+00:00
Original source

And i remember was all same pointers and report was nearly the same
rektbyfaith
08-23-2017, 02:14 PM #57

Archived author: Perf.vig • Posted: 2017-08-23T14:14:33.943000+00:00
Original source

And i remember was all same pointers and report was nearly the same

rektbyfaith
Administrator
0
08-23-2017, 02:14 PM
#58
Archived author: Perf.vig • Posted: 2017-08-23T14:14:50.007000+00:00
Original source

So the crashdumps are as valid as the one that i don't find
rektbyfaith
08-23-2017, 02:14 PM #58

Archived author: Perf.vig • Posted: 2017-08-23T14:14:50.007000+00:00
Original source

So the crashdumps are as valid as the one that i don't find

rektbyfaith
Administrator
0
08-23-2017, 02:14 PM
#59
Archived author: Perf.vig • Posted: 2017-08-23T14:14:50.441000+00:00
Original source

xD
rektbyfaith
08-23-2017, 02:14 PM #59

Archived author: Perf.vig • Posted: 2017-08-23T14:14:50.441000+00:00
Original source

xD

rektbyfaith
Administrator
0
08-23-2017, 02:15 PM
#60
Archived author: Perf.vig • Posted: 2017-08-23T14:15:39.596000+00:00
Original source

/home/wserver/server-dev/src/server/game/Maps/Map.cpp:638
cell_id = 115522
cell = {data = {Part = {grid_x = 40, grid_y = 28, cell_x = 2, cell_y = 1, nocreate = 1, reserved = 0}, All = 17049384}}
y = 225
x = 322
area = {low_bound = {x_coord = 322, y_coord = 225}, high_bound = {x_coord = 324, y_coord = 226}}
rektbyfaith
08-23-2017, 02:15 PM #60

Archived author: Perf.vig • Posted: 2017-08-23T14:15:39.596000+00:00
Original source

/home/wserver/server-dev/src/server/game/Maps/Map.cpp:638
cell_id = 115522
cell = {data = {Part = {grid_x = 40, grid_y = 28, cell_x = 2, cell_y = 1, nocreate = 1, reserved = 0}, All = 17049384}}
y = 225
x = 322
area = {low_bound = {x_coord = 322, y_coord = 225}, high_bound = {x_coord = 324, y_coord = 226}}

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