[DiscordArchive] okay so you say I can add a number of modules at one time then do the compile procedure (without cle
[DiscordArchive] okay so you say I can add a number of modules at one time then do the compile procedure (without cle
Archived author: Flerp • Posted: 2025-10-21T13:00:28.281000+00:00
Original source
It's a note to people poking around the sql going HANG ON VMANGOS IS SUPPOSED TO BE HYPER ACCURATE AND THIS IS DIFFERENT
Archived author: Revision • Posted: 2025-10-21T13:00:33.330000+00:00
Original source
They need some information when they're looking at it
Archived author: Kristodian • Posted: 2025-10-21T13:00:47.149000+00:00
Original source
I remember when farmer in tirisfal glades were hitting like 400dmg when i played couple of years ago
Archived author: Revision • Posted: 2025-10-21T13:01:36.679000+00:00
Original source
It's like comments in AzerothCore code though, it explains what it does and/or why it does it.
Archived author: Flerp • Posted: 2025-10-21T13:01:43.674000+00:00
Original source
Ugh, I still need to take the time to do all the spell sql work for my module -.- makes me want to die
Archived author: Revision • Posted: 2025-10-21T13:01:49.637000+00:00
Original source
So others don't have to spend ages looking into it if they want to change something
Archived author: Flerp • Posted: 2025-10-21T13:02:03.391000+00:00
Original source
Working on levle 1 DK module, forked from skip DK start module
Archived author: Flerp • Posted: 2025-10-21T13:02:19.973000+00:00
Original source
But cannot be bothered to do all the spell db work right now hue
Archived author: Kristodian • Posted: 2025-10-21T13:02:35.526000+00:00
Original source
trying to make DK starting at lvl one in ironforge?
Archived author: Flerp • Posted: 2025-10-21T13:03:01.589000+00:00
Original source
Oh that's all done and working, but I need to change spell scaling, add ranks, set learned levels, etc