[DiscordArchive] For the module named “mod-assistant” there are npc added into the world, but it seems to be absolute
[DiscordArchive] For the module named “mod-assistant” there are npc added into the world, but it seems to be absolute
![[Image: IMG_8104.png?ex=690c46f4&is=690af574&hm=...f73d666a0&]](https://cdn.discordapp.com/attachments/1255602330431127753/1425014267136053358/IMG_8104.png?ex=690c46f4&is=690af574&hm=f68df13e3da389178653c0b55540eaa15af4413847f1df472039318f73d666a0&)
Archived author: DOKDOR • Posted: 2025-10-07T06:57:56.824000+00:00
Original source
For the module named “mod-assistant” there are npc added into the world, but it seems to be absolute coords whereas in game it uses a % based scale. Any easy way to covert these or figure out where the npcs are?
![[Image: IMG_8104.png?ex=690c46f4&is=690af574&hm=...f73d666a0&]](https://cdn.discordapp.com/attachments/1255602330431127753/1425014267136053358/IMG_8104.png?ex=690c46f4&is=690af574&hm=f68df13e3da389178653c0b55540eaa15af4413847f1df472039318f73d666a0&)
Archived author: Mithria • Posted: 2025-10-07T06:57:59.492000+00:00
Original source
but server side its unused
Archived author: Mithria • Posted: 2025-10-07T06:58:25.337000+00:00
Original source
you can go to those coords and that'll tell you where the npc is
Archived author: Mithria • Posted: 2025-10-07T06:59:14.472000+00:00
Original source
for example,
`.go xyz -8824.65, 649.467, 94.5585, 0`
would be the first one in that list, which is stormwind trade district
Archived author: DOKDOR • Posted: 2025-10-07T06:59:14.480000+00:00
Original source
Yeah but those coords are not the same as I see in game. Unless there’s a setting to swap from % to absolute?
Archived author: DOKDOR • Posted: 2025-10-07T06:59:21.673000+00:00
Original source
Ooooh use the command
Archived author: DOKDOR • Posted: 2025-10-07T06:59:27.270000+00:00
Original source
That makes sense
Archived author: DOKDOR • Posted: 2025-10-07T06:59:30.973000+00:00
Original source
Thank you