Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Something about on-use items?

[DiscordArchive] Something about on-use items?

[DiscordArchive] Something about on-use items?

rektbyfaith
Administrator
0
07-24-2025, 07:15 PM
#1
Archived author: Rathlord • Posted: 2025-07-24T19:15:24.266000+00:00
Original source

Something about on-use items?
rektbyfaith
07-24-2025, 07:15 PM #1

Archived author: Rathlord • Posted: 2025-07-24T19:15:24.266000+00:00
Original source

Something about on-use items?

rektbyfaith
Administrator
0
07-24-2025, 07:53 PM
#2
Archived author: JudgeFae • Posted: 2025-07-24T19:53:47.738000+00:00
Original source

Did this issue happen with just this character? First thing to do with bugs like this is clearing your clients cache
rektbyfaith
07-24-2025, 07:53 PM #2

Archived author: JudgeFae • Posted: 2025-07-24T19:53:47.738000+00:00
Original source

Did this issue happen with just this character? First thing to do with bugs like this is clearing your clients cache

rektbyfaith
Administrator
0
07-24-2025, 08:02 PM
#3
Archived author: Rathlord • Posted: 2025-07-24T20:02:24.681000+00:00
Original source

Only really the one character right now, haven't had a chance to test further. What's the quickest way to clear the cache?
rektbyfaith
07-24-2025, 08:02 PM #3

Archived author: Rathlord • Posted: 2025-07-24T20:02:24.681000+00:00
Original source

Only really the one character right now, haven't had a chance to test further. What's the quickest way to clear the cache?

rektbyfaith
Administrator
0
07-24-2025, 08:03 PM
#4
Archived author: JudgeFae • Posted: 2025-07-24T20:03:41.805000+00:00
Original source

Close the game and delete the cache folder in your games folder
rektbyfaith
07-24-2025, 08:03 PM #4

Archived author: JudgeFae • Posted: 2025-07-24T20:03:41.805000+00:00
Original source

Close the game and delete the cache folder in your games folder

rektbyfaith
Administrator
0
07-24-2025, 08:47 PM
#5
Archived author: Diro • Posted: 2025-07-24T20:47:23.381000+00:00
Original source

General question about the infamous Defias Thug warning. I get it sometimes right after the server starts, when no player or bot are in world. After several minutes from server start, it doesn't appear again unless something is in world that goes near the NPCs.
So why would it appear at the start? And is it related to "DontCacheRandomMovementPaths = 0"
rektbyfaith
07-24-2025, 08:47 PM #5

Archived author: Diro • Posted: 2025-07-24T20:47:23.381000+00:00
Original source

General question about the infamous Defias Thug warning. I get it sometimes right after the server starts, when no player or bot are in world. After several minutes from server start, it doesn't appear again unless something is in world that goes near the NPCs.
So why would it appear at the start? And is it related to "DontCacheRandomMovementPaths = 0"

rektbyfaith
Administrator
0
07-24-2025, 09:01 PM
#6
Archived author: Hicksu • Posted: 2025-07-24T21:01:23.219000+00:00
Original source

Hey again! Is there a way to increase the player limit of 5 man dungeons to 6+? I've googled and found something about changing some data in mapdifficulty_dbc and map_dbc but I can't seem to figure it out and the info I found online was very vague about it. Thanks!
rektbyfaith
07-24-2025, 09:01 PM #6

Archived author: Hicksu • Posted: 2025-07-24T21:01:23.219000+00:00
Original source

Hey again! Is there a way to increase the player limit of 5 man dungeons to 6+? I've googled and found something about changing some data in mapdifficulty_dbc and map_dbc but I can't seem to figure it out and the info I found online was very vague about it. Thanks!

rektbyfaith
Administrator
0
07-24-2025, 09:09 PM
#7
Archived author: Revision • Posted: 2025-07-24T21:09:27.013000+00:00
Original source

Adding code under this definition (<https://github.com/azerothcore/azerothcore-wotlk/blob/e494a1ecb29396a1ef1cab5f120616642fa04e15/src/server/game/Maps/Map.cpp#L2082>) will allow you to change the max number of players in any instance without being forced to do it for every instance in the DBCs.
rektbyfaith
07-24-2025, 09:09 PM #7

Archived author: Revision • Posted: 2025-07-24T21:09:27.013000+00:00
Original source

Adding code under this definition (<https://github.com/azerothcore/azerothcore-wotlk/blob/e494a1ecb29396a1ef1cab5f120616642fa04e15/src/server/game/Maps/Map.cpp#L2082>) will allow you to change the max number of players in any instance without being forced to do it for every instance in the DBCs.

rektbyfaith
Administrator
0
07-24-2025, 09:15 PM
#8
Archived author: Hicksu • Posted: 2025-07-24T21:15:15.856000+00:00
Original source

Thanks! I'll give it a try tomorrow!
rektbyfaith
07-24-2025, 09:15 PM #8

Archived author: Hicksu • Posted: 2025-07-24T21:15:15.856000+00:00
Original source

Thanks! I'll give it a try tomorrow!

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