[DiscordArchive] can someone help me with disabling bone spike on marrowgar? i added it to the disables, but he is st
[DiscordArchive] can someone help me with disabling bone spike on marrowgar? i added it to the disables, but he is st
![[Image: image.png?ex=690bd1ab&is=690a802b&hm=133...4b465e1a2&]](https://cdn.discordapp.com/attachments/1255602330431127753/1395534914019000341/image.png?ex=690bd1ab&is=690a802b&hm=133439093c0ca03937b9924876e5858386eddf7be8d28b7c61425a24b465e1a2&)
Archived author: Cyvster • Posted: 2025-07-17T22:37:31.356000+00:00
Original source
can someone help me with disabling bone spike on marrowgar? i added it to the disables, but he is still using it. i'm using 25m normal for testing. am i using the wrong ID's for bone spike? or should i be using flag 2 instead of 8?
![[Image: image.png?ex=690bd1ab&is=690a802b&hm=133...4b465e1a2&]](https://cdn.discordapp.com/attachments/1255602330431127753/1395534914019000341/image.png?ex=690bd1ab&is=690a802b&hm=133439093c0ca03937b9924876e5858386eddf7be8d28b7c61425a24b465e1a2&)
Archived author: Grimfeather • Posted: 2025-07-17T22:51:45.727000+00:00
Original source
<@161924642976563200> he is scripted. you would have to disable the bone spike event in azerothcore-wotlk\src\server\scripts\Northrend\IcecrownCitadel\boss_lord_marrowgar.cpp
Archived author: Cyvster • Posted: 2025-07-17T22:52:29.402000+00:00
Original source
damn, i'm running a repack
Archived author: Grimfeather • Posted: 2025-07-17T22:52:48.453000+00:00
Original source
that's a problem then
Archived author: Grimfeather • Posted: 2025-07-17T22:56:28.207000+00:00
Original source
you can still do something. you could overwrite spell 69057 in the spell_dbc table. make it less powerful
Archived author: Cyvster • Posted: 2025-07-17T23:02:05.724000+00:00
Original source
i'm not seeing any of those ID's in there. i searched for them in this list earlier and couldnt' find them.
Archived author: Grimfeather • Posted: 2025-07-17T23:02:59.308000+00:00
Original source
if it's not already in there, you have to add it. it's a big query. that table overrules the spell.dbc file. it doesn't overwrite it.
Archived author: Grimfeather • Posted: 2025-07-17T23:05:07.870000+00:00
Original source
like, it's doing 6k damage. you could lower that to 1 dmg. that pretty much disables it
Archived author: Cyvster • Posted: 2025-07-17T23:06:19.141000+00:00
Original source
reducing the duration down to 1 second would be sufficient. that is a massive entry though. there are tons of values. i'm not sure i'm comfortable creating new entries in there.
Archived author: Cyvster • Posted: 2025-07-17T23:07:25.785000+00:00
Original source
if i just put every value at 0 would that effectively disable it or cause an issue when it was used?