Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] i mean we can use those npc?

[DiscordArchive] i mean we can use those npc?

[DiscordArchive] i mean we can use those npc?

Pages (2): Previous 1 2
rektbyfaith
Administrator
0
09-21-2024, 01:23 PM
#11
Archived author: Ryan Turner • Posted: 2024-09-21T13:23:08.076000+00:00
Original source

If there was a script about it, it might not even check the wow's db but an actual link to someowhere else where they would have those information
rektbyfaith
09-21-2024, 01:23 PM #11

Archived author: Ryan Turner • Posted: 2024-09-21T13:23:08.076000+00:00
Original source

If there was a script about it, it might not even check the wow's db but an actual link to someowhere else where they would have those information

rektbyfaith
Administrator
0
09-21-2024, 01:23 PM
#12
Archived author: confessore • Posted: 2024-09-21T13:23:55.901000+00:00
Original source

i've been searching for a script in relevant locations, kalimdor->orgrimmar etc and have not turned anything up
rektbyfaith
09-21-2024, 01:23 PM #12

Archived author: confessore • Posted: 2024-09-21T13:23:55.901000+00:00
Original source

i've been searching for a script in relevant locations, kalimdor->orgrimmar etc and have not turned anything up

rektbyfaith
Administrator
0
09-21-2024, 01:25 PM
#13
Archived author: OUTRAKE • Posted: 2024-09-21T13:25:14.301000+00:00
Original source

we need something like this

```
DROP TABLE IF EXISTS `character_codes`;
CREATE TABLE `character_codes` (
`id` int(10) NOT NULL AUTO_INCREMENT COMMENT 'Increment',
`npc_id` mediumint(10) NOT NULL DEFAULT '0' COMMENT 'The NPC ID',
`code` varchar(25) NOT NULL COMMENT 'The code you have to enter',
`uses` tinyint(3) NOT NULL DEFAULT '1' COMMENT 'Number of uses left for this code',
`item_id` mediumint(10) NOT NULL DEFAULT '0' COMMENT 'The gift (item)',
`quantity` int(20) NOT NULL DEFAULT '1' COMMENT 'The quantity of ITEMS',
`newlevel` tinyint(3) NOT NULL DEFAULT '0' COMMENT 'Number of level that he can get',
`name` varchar(255) CHARACTER SET utf8 NOT NULL DEFAULT 'name of the reward',
PRIMARY KEY (`id`,`npc_id`),
KEY `acc_idx` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=54 DEFAULT CHARSET=latin1 ROW_FORMAT=DYNAMIC;

INSERT INTO `character_codes` VALUES ('38', '0', 'tFbB-GdIe-gRch-nzXx', '1', '49426', '45', '0', 'EMBLEM OF FROST X45');
INSERT INTO `character_codes` VALUES ('2', '0', 'PU2Q-1SvY-RcXl-R9z2', '0', '54811', '1', '0', 'CELESTIAL STEED');
```
rektbyfaith
09-21-2024, 01:25 PM #13

Archived author: OUTRAKE • Posted: 2024-09-21T13:25:14.301000+00:00
Original source

we need something like this

```
DROP TABLE IF EXISTS `character_codes`;
CREATE TABLE `character_codes` (
`id` int(10) NOT NULL AUTO_INCREMENT COMMENT 'Increment',
`npc_id` mediumint(10) NOT NULL DEFAULT '0' COMMENT 'The NPC ID',
`code` varchar(25) NOT NULL COMMENT 'The code you have to enter',
`uses` tinyint(3) NOT NULL DEFAULT '1' COMMENT 'Number of uses left for this code',
`item_id` mediumint(10) NOT NULL DEFAULT '0' COMMENT 'The gift (item)',
`quantity` int(20) NOT NULL DEFAULT '1' COMMENT 'The quantity of ITEMS',
`newlevel` tinyint(3) NOT NULL DEFAULT '0' COMMENT 'Number of level that he can get',
`name` varchar(255) CHARACTER SET utf8 NOT NULL DEFAULT 'name of the reward',
PRIMARY KEY (`id`,`npc_id`),
KEY `acc_idx` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=54 DEFAULT CHARSET=latin1 ROW_FORMAT=DYNAMIC;

INSERT INTO `character_codes` VALUES ('38', '0', 'tFbB-GdIe-gRch-nzXx', '1', '49426', '45', '0', 'EMBLEM OF FROST X45');
INSERT INTO `character_codes` VALUES ('2', '0', 'PU2Q-1SvY-RcXl-R9z2', '0', '54811', '1', '0', 'CELESTIAL STEED');
```

rektbyfaith
Administrator
0
09-21-2024, 01:25 PM
#14
Archived author: Bench • Posted: 2024-09-21T13:25:16.796000+00:00
Original source

I'm quite confident they don't check the codes at all
rektbyfaith
09-21-2024, 01:25 PM #14

Archived author: Bench • Posted: 2024-09-21T13:25:16.796000+00:00
Original source

I'm quite confident they don't check the codes at all

rektbyfaith
Administrator
0
09-21-2024, 01:25 PM
#15
Archived author: OUTRAKE • Posted: 2024-09-21T13:25:46.574000+00:00
Original source

i saw this once but i think thats from a module in trinitycore
rektbyfaith
09-21-2024, 01:25 PM #15

Archived author: OUTRAKE • Posted: 2024-09-21T13:25:46.574000+00:00
Original source

i saw this once but i think thats from a module in trinitycore

rektbyfaith
Administrator
0
09-21-2024, 01:28 PM
#16
Archived author: confessore • Posted: 2024-09-21T13:28:38.679000+00:00
Original source

what is `character_gifts`? oh this looks like gift wrapped items
rektbyfaith
09-21-2024, 01:28 PM #16

Archived author: confessore • Posted: 2024-09-21T13:28:38.679000+00:00
Original source

what is `character_gifts`? oh this looks like gift wrapped items

rektbyfaith
Administrator
0
09-21-2024, 01:33 PM
#17
Archived author: Ryan Turner • Posted: 2024-09-21T13:33:59.157000+00:00
Original source

Pretty sure is to know what's inside of a "wrapped" item
rektbyfaith
09-21-2024, 01:33 PM #17

Archived author: Ryan Turner • Posted: 2024-09-21T13:33:59.157000+00:00
Original source

Pretty sure is to know what's inside of a "wrapped" item

rektbyfaith
Administrator
0
09-21-2024, 01:34 PM
#18
Archived author: OUTRAKE • Posted: 2024-09-21T13:34:41.792000+00:00
Original source

but those npc are there everytime?
rektbyfaith
09-21-2024, 01:34 PM #18

Archived author: OUTRAKE • Posted: 2024-09-21T13:34:41.792000+00:00
Original source

but those npc are there everytime?

rektbyfaith
Administrator
0
09-21-2024, 01:34 PM
#19
Archived author: OUTRAKE • Posted: 2024-09-21T13:34:45.718000+00:00
Original source

i just saw them today
rektbyfaith
09-21-2024, 01:34 PM #19

Archived author: OUTRAKE • Posted: 2024-09-21T13:34:45.718000+00:00
Original source

i just saw them today

Pages (2): Previous 1 2
Recently Browsing
 
Recently Browsing