Forums WoW Modding Discussion Modeling [Archive] [Development] MDX to M2 Converter(supporting Animations)

[Archive] [Development] MDX to M2 Converter(supporting Animations)

[Archive] [Development] MDX to M2 Converter(supporting Animations)

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rektbyfaith
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0
11-04-2025, 10:54 AM
#1
Archived author: Tigurius • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: Ok today I'm going to present and release the first Alpha of my MDX to M2 Converter Tool.

It's supporting Animations.

[YT]rB2UheC2KQA[/YT]

Currently Supportet:

*MDX and MDL

*Geosets,Vertices etc.

*Animations

*Textures

*Attachments

*GeosetAnimations(aka Transparency and Color)

*Cameras(rudimentary)

*Lights(not tested)

*Texture Animations(not tested)

*Renderflags(not tested)

What's not supported atm:

*Particle Emitters

*Particle Emitters 2

*Ribbon Emitters

*Events

Why MDX/MDL?

Because there are export scripts for 3dsmax and Blender. Also the MDXLib by Magos I use is very easy to handle.

OMFGZZ My Model Haz no Textures!!11

The Tool converts the Paths given in the MDX/MDL so either convert the BLPs there to BLP2 and add them to your MPQ or change the Texture Paths in the MDL(search for a MDL Converter on wc3c.net or one of these sites)

My Model doesn't work with this Converter!!?

I don't know :/

What Numbers have I to insert?

See AnimationData.dbc and M2/WotLK - WoW.Dev Wiki

So now all Questions are answered right? [Image: biggrin.png]

http://www.file-upload.net/download-...XtoM2.zip.html
rektbyfaith
11-04-2025, 10:54 AM #1

Archived author: Tigurius • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: Ok today I'm going to present and release the first Alpha of my MDX to M2 Converter Tool.

It's supporting Animations.

[YT]rB2UheC2KQA[/YT]

Currently Supportet:

*MDX and MDL

*Geosets,Vertices etc.

*Animations

*Textures

*Attachments

*GeosetAnimations(aka Transparency and Color)

*Cameras(rudimentary)

*Lights(not tested)

*Texture Animations(not tested)

*Renderflags(not tested)

What's not supported atm:

*Particle Emitters

*Particle Emitters 2

*Ribbon Emitters

*Events

Why MDX/MDL?

Because there are export scripts for 3dsmax and Blender. Also the MDXLib by Magos I use is very easy to handle.

OMFGZZ My Model Haz no Textures!!11

The Tool converts the Paths given in the MDX/MDL so either convert the BLPs there to BLP2 and add them to your MPQ or change the Texture Paths in the MDL(search for a MDL Converter on wc3c.net or one of these sites)

My Model doesn't work with this Converter!!?

I don't know :/

What Numbers have I to insert?

See AnimationData.dbc and M2/WotLK - WoW.Dev Wiki

So now all Questions are answered right? [Image: biggrin.png]

http://www.file-upload.net/download-...XtoM2.zip.html

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#2
Archived author: Bjarke • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: Awsome! [Image: biggrin.png] dident think it was possible [Image: biggrin.png] gj! Tongue
rektbyfaith
11-04-2025, 10:54 AM #2

Archived author: Bjarke • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: Awsome! [Image: biggrin.png] dident think it was possible [Image: biggrin.png] gj! Tongue

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#3
Archived author: Ravenheart • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:Awesome Tig.. just epic [Image: smile.png]

Here.. take those 4 +Rep cookies
rektbyfaith
11-04-2025, 10:54 AM #3

Archived author: Ravenheart • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:Awesome Tig.. just epic [Image: smile.png]

Here.. take those 4 +Rep cookies

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#4
Archived author: Demonshade • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: This is just insane!!! [Image: biggrin.png]
rektbyfaith
11-04-2025, 10:54 AM #4

Archived author: Demonshade • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: This is just insane!!! [Image: biggrin.png]

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#5
Archived author: mihaitza • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: WTF you made my day +rep
rektbyfaith
11-04-2025, 10:54 AM #5

Archived author: mihaitza • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: WTF you made my day +rep

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#6
Archived author: Axol • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: This is awesome[Image: biggrin.png]
rektbyfaith
11-04-2025, 10:54 AM #6

Archived author: Axol • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: This is awesome[Image: biggrin.png]

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#7
Archived author: I Hypnotoad I • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:Once again tigger, You've shown us that you are an amazing coder! Well done! =)
rektbyfaith
11-04-2025, 10:54 AM #7

Archived author: I Hypnotoad I • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:Once again tigger, You've shown us that you are an amazing coder! Well done! =)

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#8
Archived author: Tigurius • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:File-Upload.net - MDXtoM2.zip fixed bug within attachments and implemented texture animations and renderflags(not tested).
rektbyfaith
11-04-2025, 10:54 AM #8

Archived author: Tigurius • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:File-Upload.net - MDXtoM2.zip fixed bug within attachments and implemented texture animations and renderflags(not tested).

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#9
Archived author: Reflection • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:Wow, that's very nice. Awesome work.
rektbyfaith
11-04-2025, 10:54 AM #9

Archived author: Reflection • Posted: 2025-11-04T11:54:04.302535
Original source

Quote:Wow, that's very nice. Awesome work.

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#10
Archived author: Evolution • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: Good job! [Image: smile.png]
rektbyfaith
11-04-2025, 10:54 AM #10

Archived author: Evolution • Posted: 2025-11-04T11:54:04.302535
Original source

Quote: Good job! [Image: smile.png]

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