[Archive] Models not converting/ Blue cube in game.
[Archive] Models not converting/ Blue cube in game.
Archived author: Applez6 • Posted: 2016-11-30T21:47:30+00:00
Original source
Hello everyone,
I'm new to this forums, but i've come here for some help.
I've made sure i edited CreatureModelData.dbc, and CreatureDisplay.info.dbc and they match up,
I have the skin/blp, and m2 file in Patch folder, and all my other stuff works in the patch too.
I'm trying to convert a murloc like in the tutorial here:
https://www.wowmodding.net/tutorials/art.../?do=embed
but to no avail, I can spawn him, but he's just a mere cube. I have his modelID set up too on the creature.
I'm converting it from the most recent build of legion, i'm wondering it that's the problem, or am I missing an extra step?
Any help would be appreciated. I can post more information if needed.
Archived author: Uthil • Posted: 2016-11-30T22:29:03+00:00
Original source
Cube means not loading the correct mdx or cant find correct mdx or corrupted mdx etc. Post your dbc's also seems something wrong there.
Quote: 2 hours ago, Uthil said:Hey, thanks for the response. I'm at work right now but I'll get back later with the screenies.
Cube means not loading the correct mdx or cant find correct mdx or corrupted mdx etc. Post your dbc's also seems something wrong there.
Archived author: Applez6 • Posted: 2016-12-01T01:04:29+00:00
Original source
Quote: 2 hours ago, Uthil said:Hey, thanks for the response. I'm at work right now but I'll get back later with the screenies.
Cube means not loading the correct mdx or cant find correct mdx or corrupted mdx etc. Post your dbc's also seems something wrong there.
![[Image: a87fa3f57df77c42bc013a1bdd10bffe.png]](https://gyazo.com/a87fa3f57df77c42bc013a1bdd10bffe.png)
![[Image: 1f6e1e7d09e3da10820daadb7c018e73.png]](https://i.gyazo.com/1f6e1e7d09e3da10820daadb7c018e73.png)
![[Image: ed07956c3d61179e2e854b4b1951b827.png]](https://i.gyazo.com/ed07956c3d61179e2e854b4b1951b827.png)
![[Image: a72bfbcec295678dd1403d4dddeba139.png]](https://i.gyazo.com/a72bfbcec295678dd1403d4dddeba139.png)
![[Image: 7ddabb1c1b2dfb27816b51866520a78b.png]](https://i.gyazo.com/7ddabb1c1b2dfb27816b51866520a78b.png)
![[Image: 7ab64fd0029ac95cb647be2c87ca593e.png]](https://i.gyazo.com/7ab64fd0029ac95cb647be2c87ca593e.png)
Archived author: Applez6 • Posted: 2016-12-01T03:29:51+00:00
Original source
Alright here's all my stuff: NPC is called Super Murloc
Creature in creature_template SQL
![[Image: a87fa3f57df77c42bc013a1bdd10bffe.png]](https://gyazo.com/a87fa3f57df77c42bc013a1bdd10bffe.png)
https://gyazo.com/a87fa3f57df77c42bc013a1bdd10bffe
Creature_model_info in SQL
![[Image: 1f6e1e7d09e3da10820daadb7c018e73.png]](https://i.gyazo.com/1f6e1e7d09e3da10820daadb7c018e73.png)
CreatureDisplayInfo.dbc
![[Image: ed07956c3d61179e2e854b4b1951b827.png]](https://i.gyazo.com/ed07956c3d61179e2e854b4b1951b827.png)
CreatureModelData.dbc
![[Image: a72bfbcec295678dd1403d4dddeba139.png]](https://i.gyazo.com/a72bfbcec295678dd1403d4dddeba139.png)
Inside .MPQ
![[Image: 7ddabb1c1b2dfb27816b51866520a78b.png]](https://i.gyazo.com/7ddabb1c1b2dfb27816b51866520a78b.png)
Inside Creature Folder
![[Image: 7ab64fd0029ac95cb647be2c87ca593e.png]](https://i.gyazo.com/7ab64fd0029ac95cb647be2c87ca593e.png)
If i'm not doing something correctly, please let me know. When i try to convert the model from my game (using retail client to search) it does not add a new file with the extention Murloc2_lk.m2; It just stays the same. Is this the reason? If so, is there a way to fix it?
Archived author: Applez6 • Posted: 2016-12-01T03:46:22+00:00
Original source
Okay, i found out the problem, i feel kinda stupid.
The problem was that i was using a patch.mpq FOLDER instead of putting it inside a patch.
Once i made a new MPQ patch it worked perfectly. Hope this can help anyone else having the same issue.