[Archive] ADT BFA to WOTLK converting problem [wow error]
[Archive] ADT BFA to WOTLK converting problem [wow error]
Archived author: Senix • Posted: 2018-03-08T08:45:46+00:00
Original source
Hey guys
The converted map works perfect in noggit.. but not ingame i got this wow error:
![[Image: lm5EadG.png]](https://i.imgur.com/lm5EadG.png)
Archived author: Mr. DK • Posted: 2018-03-08T11:27:14+00:00
Original source
Have you ported all m2s/wmo‘s to your game folder?
Archived author: Senix • Posted: 2018-03-08T12:19:59+00:00
Original source
i use the same patches for the gameclient...
Archived author: wungasaurus • Posted: 2018-03-08T13:20:17+00:00
Original source
Please see the introductionary paragraphs of https://wowdev.wiki/Client_Error_Analysis
Archived author: Animetrix • Posted: 2018-03-08T14:19:58+00:00
Original source
if you are using the WDL delete it, just use the WDT and the ADT's.
Sorry for this. Google translate.
Quote: 25 minutes ago, Animetrix said:
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Archived author: Senix • Posted: 2018-03-08T14:43:39+00:00
Original source
Quote: 25 minutes ago, Animetrix said:
.
Quote: 23 minutes ago, Animetrix said:which converter version i need to use for bfa adts?
if you are using the WDL delete it, just use the WDT and the ADT's.
Sorry for this. Google translate.
Archived author: Senix • Posted: 2018-03-08T14:44:15+00:00
Original source
Quote: 23 minutes ago, Animetrix said:which converter version i need to use for bfa adts?
if you are using the WDL delete it, just use the WDT and the ADT's.
Sorry for this. Google translate.
Archived author: wungasaurus • Posted: 2018-03-08T18:47:56+00:00
Original source
Please, read the linked article and provide the info asked there. That way you can actually fix the issue, and make it easier for others..
Archived author: wungasaurus • Posted: 2018-03-08T21:43:08+00:00
Original source
The WotLK parser is very picky about the files it reads. It assumes that if there is a #MWMO chunk as the first chunk, the #MWID and #MODF chunks follow in that order. Otherwise, or after the three, it *will* be #MAOF, and after that it only uses the offsets in that chunk to parse #MAREs.
Your crash is at the point where it tries to read a MARE based on MAOF, but that points into bogus. This is likely due to there being other chunks than (MWMO, MWID, MODF), MAOF, MARE.
https://wowdev.wiki/Client_Error_Analysi...s_value.29