[Archive] Mountspecial have no sound.
[Archive] Mountspecial have no sound.
Quote: 1 minute ago, Finsternis said:hopefully you achieve what you wanted. i'm going to work on retro-porting creatures next month once i finish with those items.. keep us in touch !
ya i filled all coulums with sound id´s still nothing happens. hmpf
Anyway your dbc relationship overview was really helpfull.
Archived author: Callmephil • Posted: 2017-03-06T22:18:42+00:00
Original source
Quote: 1 minute ago, Finsternis said:hopefully you achieve what you wanted. i'm going to work on retro-porting creatures next month once i finish with those items.. keep us in touch !
ya i filled all coulums with sound id´s still nothing happens. hmpf
Anyway your dbc relationship overview was really helpfull.
..).Archived author: Finsternis • Posted: 2017-03-07T01:01:32+00:00
Original source
Little update i found out that the $FD1 event is the mount special event.
So i try it on all events that exist in the m2 file (with some funny results
..).
But no one of the existing events is for the mountspecial.
At the moment i have no idea what i could do. Is it possible to make a custom event?
Or i'm maybe complete wrong with the event try?
) in the m2 file, so i stop working on the pala(this file have now just 13 events) and wait a bit :<Archived author: Finsternis • Posted: 2017-03-07T04:03:19+00:00
Original source
Ok, i had this issue with another model too.
The end of the song is, that this one now work after i redownload it, couse it get a new event (ofc the $FD1
) in the m2 file, so i stop working on the pala(this file have now just 13 events) and wait a bit :<
But again thx Callmephill
Archived author: Finsternis • Posted: 2019-03-09T15:35:32+00:00
Original source
I know it is a bit older Topic but it is a similar Problem.
Anduins horse have a $FD1 event but no sound on Mountspecial.
So is it Possible to edit it or to see how it "fire now"? Or anyone an idea where i should look?