Forums WoW Modding Discussion Retro-Porting [Archive] Mountspecial have no sound.

[Archive] Mountspecial have no sound.

[Archive] Mountspecial have no sound.

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rektbyfaith
Administrator
0
03-06-2017, 10:18 PM
#11
Archived author: Callmephil • Posted: 2017-03-06T22:18:42+00:00
Original source

Quote: 1 minute ago, Finsternis said:

ya i filled all coulums with sound id´s still nothing happens. hmpf

Anyway your dbc relationship overview was really helpfull.
hopefully you achieve what you wanted. i'm going to work on retro-porting creatures next month once i finish with those items.. keep us in touch !
rektbyfaith
03-06-2017, 10:18 PM #11

Archived author: Callmephil • Posted: 2017-03-06T22:18:42+00:00
Original source

Quote: 1 minute ago, Finsternis said:

ya i filled all coulums with sound id´s still nothing happens. hmpf

Anyway your dbc relationship overview was really helpfull.
hopefully you achieve what you wanted. i'm going to work on retro-porting creatures next month once i finish with those items.. keep us in touch !

rektbyfaith
Administrator
0
03-07-2017, 01:01 AM
#12
Archived author: Finsternis • Posted: 2017-03-07T01:01:32+00:00
Original source

Little update i found out that the $FD1 event is the mount special event.

So i try it on all events that exist in the m2 file (with some funny results Big Grin..).

But no one of the existing events is for the mountspecial.

At the moment i have no idea what i could do. Is it possible to make a custom event?

Or i'm maybe complete wrong with the event try?
rektbyfaith
03-07-2017, 01:01 AM #12

Archived author: Finsternis • Posted: 2017-03-07T01:01:32+00:00
Original source

Little update i found out that the $FD1 event is the mount special event.

So i try it on all events that exist in the m2 file (with some funny results Big Grin..).

But no one of the existing events is for the mountspecial.

At the moment i have no idea what i could do. Is it possible to make a custom event?

Or i'm maybe complete wrong with the event try?

rektbyfaith
Administrator
0
03-07-2017, 04:03 AM
#13
Archived author: Finsternis • Posted: 2017-03-07T04:03:19+00:00
Original source

Ok, i had this issue with another model too.

The end of the song is, that this one now work after i redownload it, couse it get a new event (ofc the $FD1 Big Grin) in the m2 file, so i stop working on the pala(this file have now just 13 events) and wait a bit :<

But again thx Callmephill
rektbyfaith
03-07-2017, 04:03 AM #13

Archived author: Finsternis • Posted: 2017-03-07T04:03:19+00:00
Original source

Ok, i had this issue with another model too.

The end of the song is, that this one now work after i redownload it, couse it get a new event (ofc the $FD1 Big Grin) in the m2 file, so i stop working on the pala(this file have now just 13 events) and wait a bit :<

But again thx Callmephill

rektbyfaith
Administrator
0
03-09-2019, 03:35 PM
#14
Archived author: Finsternis • Posted: 2019-03-09T15:35:32+00:00
Original source

I know it is a bit older Topic but it is a similar Problem.

Anduins horse have a $FD1 event but no sound on Mountspecial.

So is it Possible to edit it or to see how it "fire now"? Or anyone an idea where i should look?
rektbyfaith
03-09-2019, 03:35 PM #14

Archived author: Finsternis • Posted: 2019-03-09T15:35:32+00:00
Original source

I know it is a bit older Topic but it is a similar Problem.

Anduins horse have a $FD1 event but no sound on Mountspecial.

So is it Possible to edit it or to see how it "fire now"? Or anyone an idea where i should look?

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