[Archive] Sending patches to players
[Archive] Sending patches to players
Quote: 18 hours ago, Skarn said:Why should that be safer? Just don't accept every client without the correct version/patch.
Launcher is a safer way though.
Archived author: Kaev • Posted: 2016-08-23T05:38:52+00:00
Original source
Quote: 18 hours ago, Skarn said:Why should that be safer? Just don't accept every client without the correct version/patch.
Launcher is a safer way though.
Archived author: Skarn • Posted: 2016-08-23T06:07:31+00:00
Original source
Because you can write it for example in C++ and the majority of people won't be able to see your code, at least. Also with launcher while WoW.exe is off, you can manage MPQs the way you want;
Archived author: Смердокрыл • Posted: 2016-08-27T10:19:40+00:00
Original source
I don't understand what they mean by patchDownloadURL. Why is it a .txt file?
Quote: 3 minutes ago, Смердокрыл said:It must be a .txt file uploaded somewhere that contains patch list along with hashes. It allows launcher to check if you are up to date or not.
I don't understand what they mean by patchDownloadURL. Why is it a .txt file?
Archived author: Skarn • Posted: 2016-08-27T10:22:57+00:00
Original source
Quote: 3 minutes ago, Смердокрыл said:It must be a .txt file uploaded somewhere that contains patch list along with hashes. It allows launcher to check if you are up to date or not.
I don't understand what they mean by patchDownloadURL. Why is it a .txt file?
Archived author: barncastle • Posted: 2016-08-27T10:45:45+00:00
Original source
Exactly what Skarn said - it points to a file that tells the launcher what files to download, where to download them from and provides the checksums so the launcher can see if anyone has tampered with your files.
The second download link on the page is a tool that generates this file for you; you just need to host it somewhere and point your launcher to that location.
Quote: On 21.08.2016 at 7:25 PM, barncastle said:
It looks that way, seems some people have figured out the URL structure http://www.labnol.org/internet/direct-li...ive/28356/. I don't use Google Drive so can't test if this still works still...
Archived author: Смердокрыл • Posted: 2016-08-27T12:02:55+00:00
Original source
Ah, ok, thanks.
If anyone is interested: the way to get direct links from google drive works perfectly.
Quote: On 21.08.2016 at 7:25 PM, barncastle said:
It looks that way, seems some people have figured out the URL structure http://www.labnol.org/internet/direct-li...ive/28356/. I don't use Google Drive so can't test if this still works still...
Archived author: Смердокрыл • Posted: 2016-08-27T13:37:01+00:00
Original source
Hey, I'm wondering: would it be possible to host a server that way? Place the mysql database in some online storage and somehow give the direct links to the server iself.
Archived author: barncastle • Posted: 2016-08-27T14:29:30+00:00
Original source
That would be neigh impossible to do unfortunately, you're better off either hosting a cloud database (Azure, AWS...) or running a MySQL server on your own infrastructure.
Archived author: Смердокрыл • Posted: 2016-08-29T09:38:51+00:00
Original source
I have a problem: I uploaded all the patches and patch.txt to my google drive, done all the linking stuff, but whenever my launcher downloads a patch, the patch is always 36 kb and can't be opened by MPQ editor.
Archived author: barncastle • Posted: 2016-08-29T10:08:24+00:00
Original source
I'll take a look if you want to send me the URL of the patch.txt file