[Archive] [Trinity Creator] Adding Questgiver, crashes server on startup
[Archive] [Trinity Creator] Adding Questgiver, crashes server on startup
![[Image: image.png.77516fedb22514a7c24a591fdd896433.png]](https://www.wowmodding.net/uploads/monthly_2021_02/image.png.77516fedb22514a7c24a591fdd896433.png)
![[Image: image.png.ad9797e0568f4f69d64291a6b6cda223.png]](https://www.wowmodding.net/uploads/monthly_2021_02/image.png.ad9797e0568f4f69d64291a6b6cda223.png)
![[Image: image.png.1fe2f81bc83e46838de86cf0b62bd84a.png]](https://www.wowmodding.net/uploads/monthly_2021_02/image.png.1fe2f81bc83e46838de86cf0b62bd84a.png)
Archived author: Rokit • Posted: 2021-02-07T20:02:40+00:00
Original source
I have just begun adding custom NPCs to my environment. I am using Trinity Creator (latest 1.1.x version, not alpha) and when I add a new NPC it uploads to the SQL DB and then when I attempt to start the server; this happens.
![[Image: image.png.77516fedb22514a7c24a591fdd896433.png]](https://www.wowmodding.net/uploads/monthly_2021_02/image.png.77516fedb22514a7c24a591fdd896433.png)
I have only the vaguest idea of why this may be happening.
Here is the trinity creator entry I am adding
![]()
![[Image: image.png.ad9797e0568f4f69d64291a6b6cda223.png]](https://www.wowmodding.net/uploads/monthly_2021_02/image.png.ad9797e0568f4f69d64291a6b6cda223.png)
![[Image: image.png.1fe2f81bc83e46838de86cf0b62bd84a.png]](https://www.wowmodding.net/uploads/monthly_2021_02/image.png.1fe2f81bc83e46838de86cf0b62bd84a.png)
Is there something obvious I am missing? Does anyone have a good pointer to a tutorial for troubleshooting Trinity Creator?
The server works again if I merely delete the DB entry in creature_template so I assume it is something involving what fields are filled / unfilled in the entry OR some other part of the game anatomy that I need to alter to allow the server to accept the new NPC.
The server also works if I merely copy an existing npc and change it manually (this is a pain but an alternative if I cannot solve this problem with some help)
For context, I am making a cauldron questgiver that cannot be selected, hides its name and cannot be killed / damaged.
Any help is appreciated.